[package] name = "GraphicsEngine" version = "0.2.2" edition = "2021" authors = ["Luca Moser"] description = "This is my try at making an api to use for Graphics in Rust. It uses the winapi crate and focuses on making it easy to create and modify Windows" repository = "https://github.com/MonsterLuni/GraphicsEngine" license = "MIT" [dependencies] winapi = { version = "0.3.9", features = ["minwindef", "windef", "libloaderapi", "wingdi", "winuser"] }