# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO # # When uploading crates to the registry Cargo will automatically # "normalize" Cargo.toml files for maximal compatibility # with all versions of Cargo and also rewrite `path` dependencies # to registry (e.g., crates.io) dependencies. # # If you are reading this file be aware that the original Cargo.toml # will likely look very different (and much more reasonable). # See Cargo.toml.orig for the original contents. [package] edition = "2021" name = "VigilantLamp" version = "0.0.3" description = "Multi-target game engine / graphics library" homepage = "https://github.com/Aandreba/vigilant-lamp" readme = "README.md" keywords = ["game", "gamedev", "engine", "graphics"] categories = ["game-development", "game-engines", "graphics", "rendering", "wasm"] license = "MIT OR Apache-2.0" repository = "https://github.com/Aandreba/vigilant-lamp" resolver = "2" [lib] crate-type = ["cdylib"] [dependencies.array-macro] version = "2.1.0" [dependencies.bytemuck] version = "1.7.2" [dependencies.game-loop] version = "0.8.0" [dependencies.gl33] version = "0.2.1" [dependencies.glutin] version = "0.28.0" [dependencies.instant] version = "0.1.12" features = ["wasm-bindgen"] [dependencies.js-sys] version = "0.3.55" [dependencies.ndarray] version = "0.15.3" [dependencies.num] version = "0.4.0" [dependencies.wasm-bindgen] version = "0.2.78" features = ["serde-serialize"] [dependencies.web-sys] version = "0.3.55" features = ["Document", "Element", "HtmlCanvasElement", "WebGlBuffer", "WebGl2RenderingContext", "WebGlProgram", "WebGlShader", "WebGlVertexArrayObject", "WebGlUniformLocation", "WebGlFramebuffer", "Window"] [dependencies.yew] version = "0.18.0"