[package] name = "acidalia" version = "0.2.0" authors = ["tasgon "] edition = "2021" description = "The game's game engine's engine" license = "MPL-2.0" keywords = ["gamedev", "graphics", "game", "engine", "minimal"] homepage = "https://github.com/tasgon/acidalia" repository = "https://github.com/tasgon/acidalia" documentation = "https://docs.rs/acidalia" resolver = "2" [workspace] members = ["acidalia_core", "acidalia_proc_macros", "acidalia_imgui", "acidalia_iced", "acidalia_2d"] [features] default = [] [dependencies] shaderc = "0.7" futures = "0.3" wgpu = { version = "0.12", features = ["spirv"] } winit = "0.26" derive_more = "0.99" acidalia_proc_macros = { path = "./acidalia_proc_macros/", version = "0.2" } acidalia_core = { path = "./acidalia_core", version = "0.2" } crossbeam-channel = "0.5.0" notify = "5.0.0-pre.13" dashmap = "5.0" #egui = "0.8" #epi = "0.8" #egui_wgpu_backend = "0.4" #egui_winit_platform = "0.4" #[patch.crates-io] #winit = { path = "../winit/" }