//! Example of sync actor. It can be used for cpu bound tasks. Only one sync //! actor runs within arbiter's thread. Sync actor processes one message at a //! time. Sync arbiter can start multiple threads with separate instance of //! actor in each. use actori::prelude::*; struct Fibonacci(pub u32); impl Message for Fibonacci { type Result = Result; } struct SyncActor; impl Actor for SyncActor { type Context = SyncContext; } impl Handler for SyncActor { type Result = Result; fn handle(&mut self, msg: Fibonacci, _: &mut Self::Context) -> Self::Result { if msg.0 == 0 { Err(()) } else if msg.0 == 1 { Ok(1) } else { let mut i = 0; let mut sum = 0; let mut last = 0; let mut curr = 1; while i < msg.0 - 1 { sum = last + curr; last = curr; curr = sum; i += 1; } Ok(sum) } } } #[actori_rt::main] async fn main() { // start sync arbiter with 3 threads let addr = SyncArbiter::start(3, || SyncActor); // send 5 messages for n in 5..10 { println!("{:?}", addr.send(Fibonacci(n)).await.unwrap()); } System::current().stop(); }