use std::io; use actori_codec::Framed; use actori_http::{body::BodySize, h1, ws, Error, HttpService, Request, Response}; use actori_http_test::test_server; use bytes::Bytes; use futures::future::ok; use futures::{SinkExt, StreamExt}; async fn ws_service(req: ws::Frame) -> Result { match req { ws::Frame::Ping(msg) => Ok(ws::Message::Pong(msg)), ws::Frame::Text(text) => Ok(ws::Message::Text( String::from_utf8(Vec::from(text.as_ref())).unwrap(), )), ws::Frame::Binary(bin) => Ok(ws::Message::Binary(bin)), ws::Frame::Close(reason) => Ok(ws::Message::Close(reason)), _ => Ok(ws::Message::Close(None)), } } #[actori_rt::test] async fn test_simple() { let mut srv = test_server(|| { HttpService::build() .upgrade(|(req, mut framed): (Request, Framed<_, _>)| { async move { let res = ws::handshake_response(req.head()).finish(); // send handshake response framed .send(h1::Message::Item((res.drop_body(), BodySize::None))) .await?; // start websocket service let framed = framed.into_framed(ws::Codec::new()); ws::Dispatcher::with(framed, ws_service).await } }) .finish(|_| ok::<_, Error>(Response::NotFound())) .tcp() }); // client service let mut framed = srv.ws().await.unwrap(); framed .send(ws::Message::Text("text".to_string())) .await .unwrap(); let item = framed.next().await.unwrap().unwrap(); assert_eq!(item, ws::Frame::Text(Bytes::from_static(b"text"))); framed .send(ws::Message::Binary("text".into())) .await .unwrap(); let item = framed.next().await.unwrap().unwrap(); assert_eq!(item, ws::Frame::Binary(Bytes::from_static(b"text"))); framed.send(ws::Message::Ping("text".into())).await.unwrap(); let item = framed.next().await.unwrap().unwrap(); assert_eq!(item, ws::Frame::Pong("text".to_string().into())); framed .send(ws::Message::Close(Some(ws::CloseCode::Normal.into()))) .await .unwrap(); let item = framed.next().await.unwrap().unwrap(); assert_eq!(item, ws::Frame::Close(Some(ws::CloseCode::Normal.into()))); }