use tokio::sync::oneshot; #[derive(Debug)] enum Message { Increment, Get { respond_to: oneshot::Sender }, } impl acu::Message for Message {} struct MyActor { receiver: acu::Receiver, counter: usize, } impl MyActor { async fn run(&mut self) { while let Some(message) = self.receiver.recv().await { match message { Message::Increment => self.counter += 1, Message::Get { respond_to } => respond_to.send(self.counter).unwrap(), } } } } #[derive(Debug, Clone)] struct MyActorHandle { sender: acu::Sender, } impl MyActorHandle { pub fn new() -> Self { let (sender, receiver) = acu::channel("MyActor"); let mut actor = MyActor { receiver, counter: 0, }; tokio::spawn(async move { actor.run().await }); Self { sender } } pub async fn increment(&self) { self.sender.notify_with(|| Message::Increment).await } pub async fn get(&self) -> usize { self.sender .call_with(|respond_to| Message::Get { respond_to }) .await } } #[tokio::main] async fn main() { simple_log::console("debug").unwrap(); let handle = MyActorHandle::new(); println!("initial counter: {}", handle.get().await); for _ in 0..100 { handle.increment().await; } println!("counter after 100 increments: {}", handle.get().await); }