# alg-grid [![standard-readme compliant](https://img.shields.io/badge/standard--readme-OK-green.svg?style=flat-square)](https://github.com/RichardLitt/standard-readme) [![Gitlab Pipeline](https://img.shields.io/gitlab/pipeline/harudagondi/alg-grid?style=flat-square)](https://gitlab.com/harudagondi/alg-grid/commits/master) `alg-grid` is a collection of helper functions for 2D and 3D grids, including Dijkstra's and A* algorithm. These functions are implemented using this [website](https://www.redblobgames.com/pathfinding/a-star/implementation.html) as a reference. Other functions came from the `bracket_lib` crate. This crate does not require a standard library. ## Table of Contents - [alg-grid](#alg-grid) - [Table of Contents](#table-of-contents) - [Install](#install) - [Usage](#usage) - [Maintainers](#maintainers) - [Contributing](#contributing) - [License](#license) ## Install Put this in your `Cargo.toml` file. ```toml [dependencies] alg-grid = "0.1" ``` ## Usage // TODO: add examples. ```rust ``` ## Maintainers [@harudagondi](https://github.com/harudagondi) ## Contributing PRs accepted. Small note: If editing the README, please conform to the [standard-readme](https://github.com/RichardLitt/standard-readme) specification. ## License MPL-2.0 © Gio Genre De Asis