#include "config.h" #include #include #include #include "AL/efx.h" #include "alc/effects/base.h" #include "effects.h" #ifdef ALSOFT_EAX #include "alnumeric.h" #include "al/eax/exception.h" #include "al/eax/utils.h" #endif // ALSOFT_EAX namespace { void Autowah_setParamf(EffectProps *props, ALenum param, float val) { switch(param) { case AL_AUTOWAH_ATTACK_TIME: if(!(val >= AL_AUTOWAH_MIN_ATTACK_TIME && val <= AL_AUTOWAH_MAX_ATTACK_TIME)) throw effect_exception{AL_INVALID_VALUE, "Autowah attack time out of range"}; props->Autowah.AttackTime = val; break; case AL_AUTOWAH_RELEASE_TIME: if(!(val >= AL_AUTOWAH_MIN_RELEASE_TIME && val <= AL_AUTOWAH_MAX_RELEASE_TIME)) throw effect_exception{AL_INVALID_VALUE, "Autowah release time out of range"}; props->Autowah.ReleaseTime = val; break; case AL_AUTOWAH_RESONANCE: if(!(val >= AL_AUTOWAH_MIN_RESONANCE && val <= AL_AUTOWAH_MAX_RESONANCE)) throw effect_exception{AL_INVALID_VALUE, "Autowah resonance out of range"}; props->Autowah.Resonance = val; break; case AL_AUTOWAH_PEAK_GAIN: if(!(val >= AL_AUTOWAH_MIN_PEAK_GAIN && val <= AL_AUTOWAH_MAX_PEAK_GAIN)) throw effect_exception{AL_INVALID_VALUE, "Autowah peak gain out of range"}; props->Autowah.PeakGain = val; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid autowah float property 0x%04x", param}; } } void Autowah_setParamfv(EffectProps *props, ALenum param, const float *vals) { Autowah_setParamf(props, param, vals[0]); } void Autowah_setParami(EffectProps*, ALenum param, int) { throw effect_exception{AL_INVALID_ENUM, "Invalid autowah integer property 0x%04x", param}; } void Autowah_setParamiv(EffectProps*, ALenum param, const int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid autowah integer vector property 0x%04x", param}; } void Autowah_getParamf(const EffectProps *props, ALenum param, float *val) { switch(param) { case AL_AUTOWAH_ATTACK_TIME: *val = props->Autowah.AttackTime; break; case AL_AUTOWAH_RELEASE_TIME: *val = props->Autowah.ReleaseTime; break; case AL_AUTOWAH_RESONANCE: *val = props->Autowah.Resonance; break; case AL_AUTOWAH_PEAK_GAIN: *val = props->Autowah.PeakGain; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid autowah float property 0x%04x", param}; } } void Autowah_getParamfv(const EffectProps *props, ALenum param, float *vals) { Autowah_getParamf(props, param, vals); } void Autowah_getParami(const EffectProps*, ALenum param, int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid autowah integer property 0x%04x", param}; } void Autowah_getParamiv(const EffectProps*, ALenum param, int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid autowah integer vector property 0x%04x", param}; } EffectProps genDefaultProps() noexcept { EffectProps props{}; props.Autowah.AttackTime = AL_AUTOWAH_DEFAULT_ATTACK_TIME; props.Autowah.ReleaseTime = AL_AUTOWAH_DEFAULT_RELEASE_TIME; props.Autowah.Resonance = AL_AUTOWAH_DEFAULT_RESONANCE; props.Autowah.PeakGain = AL_AUTOWAH_DEFAULT_PEAK_GAIN; return props; } } // namespace DEFINE_ALEFFECT_VTABLE(Autowah); const EffectProps AutowahEffectProps{genDefaultProps()}; #ifdef ALSOFT_EAX namespace { class EaxAutoWahEffectException : public EaxException { public: explicit EaxAutoWahEffectException(const char* message) : EaxException{"EAX_AUTO_WAH_EFFECT", message} {} }; // EaxAutoWahEffectException class EaxAutoWahEffect final : public EaxEffect4 { public: EaxAutoWahEffect(int eax_version); private: struct AttackTimeValidator { void operator()(float flAttackTime) const { eax_validate_range( "Attack Time", flAttackTime, EAXAUTOWAH_MINATTACKTIME, EAXAUTOWAH_MAXATTACKTIME); } }; // AttackTimeValidator struct ReleaseTimeValidator { void operator()(float flReleaseTime) const { eax_validate_range( "Release Time", flReleaseTime, EAXAUTOWAH_MINRELEASETIME, EAXAUTOWAH_MAXRELEASETIME); } }; // ReleaseTimeValidator struct ResonanceValidator { void operator()(long lResonance) const { eax_validate_range( "Resonance", lResonance, EAXAUTOWAH_MINRESONANCE, EAXAUTOWAH_MAXRESONANCE); } }; // ResonanceValidator struct PeakLevelValidator { void operator()(long lPeakLevel) const { eax_validate_range( "Peak Level", lPeakLevel, EAXAUTOWAH_MINPEAKLEVEL, EAXAUTOWAH_MAXPEAKLEVEL); } }; // PeakLevelValidator struct AllValidator { void operator()(const Props& all) const { AttackTimeValidator{}(all.flAttackTime); ReleaseTimeValidator{}(all.flReleaseTime); ResonanceValidator{}(all.lResonance); PeakLevelValidator{}(all.lPeakLevel); } }; // AllValidator void set_defaults(Props& props) override; void set_efx_attack_time() noexcept; void set_efx_release_time() noexcept; void set_efx_resonance() noexcept; void set_efx_peak_gain() noexcept; void set_efx_defaults() override; void get(const EaxCall& call, const Props& props) override; void set(const EaxCall& call, Props& props) override; bool commit_props(const Props& props) override; }; // EaxAutoWahEffect EaxAutoWahEffect::EaxAutoWahEffect(int eax_version) : EaxEffect4{AL_EFFECT_AUTOWAH, eax_version} {} void EaxAutoWahEffect::set_defaults(Props& props) { props.flAttackTime = EAXAUTOWAH_DEFAULTATTACKTIME; props.flReleaseTime = EAXAUTOWAH_DEFAULTRELEASETIME; props.lResonance = EAXAUTOWAH_DEFAULTRESONANCE; props.lPeakLevel = EAXAUTOWAH_DEFAULTPEAKLEVEL; } void EaxAutoWahEffect::set_efx_attack_time() noexcept { al_effect_props_.Autowah.AttackTime = clamp( props_.flAttackTime, AL_AUTOWAH_MIN_ATTACK_TIME, AL_AUTOWAH_MAX_ATTACK_TIME); } void EaxAutoWahEffect::set_efx_release_time() noexcept { al_effect_props_.Autowah.ReleaseTime = clamp( props_.flReleaseTime, AL_AUTOWAH_MIN_RELEASE_TIME, AL_AUTOWAH_MAX_RELEASE_TIME); } void EaxAutoWahEffect::set_efx_resonance() noexcept { al_effect_props_.Autowah.Resonance = clamp( level_mb_to_gain(static_cast(props_.lResonance)), AL_AUTOWAH_MIN_RESONANCE, AL_AUTOWAH_MAX_RESONANCE); } void EaxAutoWahEffect::set_efx_peak_gain() noexcept { al_effect_props_.Autowah.PeakGain = clamp( level_mb_to_gain(static_cast(props_.lPeakLevel)), AL_AUTOWAH_MIN_PEAK_GAIN, AL_AUTOWAH_MAX_PEAK_GAIN); } void EaxAutoWahEffect::set_efx_defaults() { set_efx_attack_time(); set_efx_release_time(); set_efx_resonance(); set_efx_peak_gain(); } void EaxAutoWahEffect::get(const EaxCall& call, const Props& props) { switch (call.get_property_id()) { case EAXAUTOWAH_NONE: break; case EAXAUTOWAH_ALLPARAMETERS: call.set_value(props); break; case EAXAUTOWAH_ATTACKTIME: call.set_value(props.flAttackTime); break; case EAXAUTOWAH_RELEASETIME: call.set_value(props.flReleaseTime); break; case EAXAUTOWAH_RESONANCE: call.set_value(props.lResonance); break; case EAXAUTOWAH_PEAKLEVEL: call.set_value(props.lPeakLevel); break; default: fail_unknown_property_id(); } } void EaxAutoWahEffect::set(const EaxCall& call, Props& props) { switch (call.get_property_id()) { case EAXAUTOWAH_NONE: break; case EAXAUTOWAH_ALLPARAMETERS: defer(call, props); break; case EAXAUTOWAH_ATTACKTIME: defer(call, props.flAttackTime); break; case EAXAUTOWAH_RELEASETIME: defer(call, props.flReleaseTime); break; case EAXAUTOWAH_RESONANCE: defer(call, props.lResonance); break; case EAXAUTOWAH_PEAKLEVEL: defer(call, props.lPeakLevel); break; default: fail_unknown_property_id(); } } bool EaxAutoWahEffect::commit_props(const Props& props) { auto is_dirty = false; if (props_.flAttackTime != props.flAttackTime) { is_dirty = true; set_efx_attack_time(); } if (props_.flReleaseTime != props.flReleaseTime) { is_dirty = true; set_efx_release_time(); } if (props_.lResonance != props.lResonance) { is_dirty = true; set_efx_resonance(); } if (props_.lPeakLevel != props.lPeakLevel) { is_dirty = true; set_efx_peak_gain(); } return is_dirty; } } // namespace EaxEffectUPtr eax_create_eax_auto_wah_effect(int eax_version) { return eax_create_eax4_effect(eax_version); } #endif // ALSOFT_EAX