#include "config.h" #include "context.h" #include #include #include #include #include #include #include "AL/efx.h" #include "al/auxeffectslot.h" #include "al/source.h" #include "al/effect.h" #include "al/event.h" #include "al/listener.h" #include "albit.h" #include "alc/alu.h" #include "core/async_event.h" #include "core/device.h" #include "core/effectslot.h" #include "core/logging.h" #include "core/voice.h" #include "core/voice_change.h" #include "device.h" #include "ringbuffer.h" #include "vecmat.h" #ifdef ALSOFT_EAX #include #include "alstring.h" #include "al/eax/globals.h" #endif // ALSOFT_EAX namespace { using namespace std::placeholders; using voidp = void*; /* Default context extensions */ constexpr ALchar alExtList[] = "AL_EXT_ALAW " "AL_EXT_BFORMAT " "AL_EXT_DOUBLE " "AL_EXT_EXPONENT_DISTANCE " "AL_EXT_FLOAT32 " "AL_EXT_IMA4 " "AL_EXT_LINEAR_DISTANCE " "AL_EXT_MCFORMATS " "AL_EXT_MULAW " "AL_EXT_MULAW_BFORMAT " "AL_EXT_MULAW_MCFORMATS " "AL_EXT_OFFSET " "AL_EXT_source_distance_model " "AL_EXT_SOURCE_RADIUS " "AL_EXT_STEREO_ANGLES " "AL_LOKI_quadriphonic " "AL_SOFT_bformat_ex " "AL_SOFTX_bformat_hoa " "AL_SOFT_block_alignment " "AL_SOFT_callback_buffer " "AL_SOFTX_convolution_reverb " "AL_SOFT_deferred_updates " "AL_SOFT_direct_channels " "AL_SOFT_direct_channels_remix " "AL_SOFT_effect_target " "AL_SOFT_events " "AL_SOFT_gain_clamp_ex " "AL_SOFTX_hold_on_disconnect " "AL_SOFT_loop_points " "AL_SOFTX_map_buffer " "AL_SOFT_MSADPCM " "AL_SOFT_source_latency " "AL_SOFT_source_length " "AL_SOFT_source_resampler " "AL_SOFT_source_spatialize " "AL_SOFT_UHJ"; } // namespace std::atomic ALCcontext::sGlobalContext{nullptr}; thread_local ALCcontext *ALCcontext::sLocalContext{nullptr}; ALCcontext::ThreadCtx::~ThreadCtx() { if(ALCcontext *ctx{ALCcontext::sLocalContext}) { const bool result{ctx->releaseIfNoDelete()}; ERR("Context %p current for thread being destroyed%s!\n", voidp{ctx}, result ? "" : ", leak detected"); } } thread_local ALCcontext::ThreadCtx ALCcontext::sThreadContext; ALeffect ALCcontext::sDefaultEffect; #ifdef __MINGW32__ ALCcontext *ALCcontext::getThreadContext() noexcept { return sLocalContext; } void ALCcontext::setThreadContext(ALCcontext *context) noexcept { sThreadContext.set(context); } #endif ALCcontext::ALCcontext(al::intrusive_ptr device) : ContextBase{device.get()}, mALDevice{std::move(device)} { } ALCcontext::~ALCcontext() { TRACE("Freeing context %p\n", voidp{this}); size_t count{std::accumulate(mSourceList.cbegin(), mSourceList.cend(), size_t{0u}, [](size_t cur, const SourceSubList &sublist) noexcept -> size_t { return cur + static_cast(al::popcount(~sublist.FreeMask)); })}; if(count > 0) WARN("%zu Source%s not deleted\n", count, (count==1)?"":"s"); mSourceList.clear(); mNumSources = 0; #ifdef ALSOFT_EAX eax_uninitialize(); #endif // ALSOFT_EAX mDefaultSlot = nullptr; count = std::accumulate(mEffectSlotList.cbegin(), mEffectSlotList.cend(), size_t{0u}, [](size_t cur, const EffectSlotSubList &sublist) noexcept -> size_t { return cur + static_cast(al::popcount(~sublist.FreeMask)); }); if(count > 0) WARN("%zu AuxiliaryEffectSlot%s not deleted\n", count, (count==1)?"":"s"); mEffectSlotList.clear(); mNumEffectSlots = 0; } void ALCcontext::init() { if(sDefaultEffect.type != AL_EFFECT_NULL && mDevice->Type == DeviceType::Playback) { mDefaultSlot = std::make_unique(this); aluInitEffectPanning(mDefaultSlot->mSlot, this); } EffectSlotArray *auxslots; if(!mDefaultSlot) auxslots = EffectSlot::CreatePtrArray(0); else { auxslots = EffectSlot::CreatePtrArray(1); (*auxslots)[0] = mDefaultSlot->mSlot; mDefaultSlot->mState = SlotState::Playing; } mActiveAuxSlots.store(auxslots, std::memory_order_relaxed); allocVoiceChanges(); { VoiceChange *cur{mVoiceChangeTail}; while(VoiceChange *next{cur->mNext.load(std::memory_order_relaxed)}) cur = next; mCurrentVoiceChange.store(cur, std::memory_order_relaxed); } mExtensionList = alExtList; #ifdef ALSOFT_EAX eax_initialize_extensions(); #endif // ALSOFT_EAX mParams.Position = alu::Vector{0.0f, 0.0f, 0.0f, 1.0f}; mParams.Matrix = alu::Matrix::Identity(); mParams.Velocity = alu::Vector{}; mParams.Gain = mListener.Gain; mParams.MetersPerUnit = mListener.mMetersPerUnit; mParams.AirAbsorptionGainHF = mAirAbsorptionGainHF; mParams.DopplerFactor = mDopplerFactor; mParams.SpeedOfSound = mSpeedOfSound * mDopplerVelocity; mParams.SourceDistanceModel = mSourceDistanceModel; mParams.mDistanceModel = mDistanceModel; mAsyncEvents = RingBuffer::Create(511, sizeof(AsyncEvent), false); StartEventThrd(this); allocVoices(256); mActiveVoiceCount.store(64, std::memory_order_relaxed); } bool ALCcontext::deinit() { if(sLocalContext == this) { WARN("%p released while current on thread\n", voidp{this}); sThreadContext.set(nullptr); release(); } ALCcontext *origctx{this}; if(sGlobalContext.compare_exchange_strong(origctx, nullptr)) release(); bool ret{}; /* First make sure this context exists in the device's list. */ auto *oldarray = mDevice->mContexts.load(std::memory_order_acquire); if(auto toremove = static_cast(std::count(oldarray->begin(), oldarray->end(), this))) { using ContextArray = al::FlexArray; auto alloc_ctx_array = [](const size_t count) -> ContextArray* { if(count == 0) return &DeviceBase::sEmptyContextArray; return ContextArray::Create(count).release(); }; auto *newarray = alloc_ctx_array(oldarray->size() - toremove); /* Copy the current/old context handles to the new array, excluding the * given context. */ std::copy_if(oldarray->begin(), oldarray->end(), newarray->begin(), std::bind(std::not_equal_to<>{}, _1, this)); /* Store the new context array in the device. Wait for any current mix * to finish before deleting the old array. */ mDevice->mContexts.store(newarray); if(oldarray != &DeviceBase::sEmptyContextArray) { mDevice->waitForMix(); delete oldarray; } ret = !newarray->empty(); } else ret = !oldarray->empty(); StopEventThrd(this); return ret; } void ALCcontext::applyAllUpdates() { /* Tell the mixer to stop applying updates, then wait for any active * updating to finish, before providing updates. */ mHoldUpdates.store(true, std::memory_order_release); while((mUpdateCount.load(std::memory_order_acquire)&1) != 0) { /* busy-wait */ } #ifdef ALSOFT_EAX if(eax_is_initialized_) eax_commit(); #endif if(std::exchange(mPropsDirty, false)) UpdateContextProps(this); UpdateAllEffectSlotProps(this); UpdateAllSourceProps(this); /* Now with all updates declared, let the mixer continue applying them so * they all happen at once. */ mHoldUpdates.store(false, std::memory_order_release); } #ifdef ALSOFT_EAX namespace { template void ForEachSource(ALCcontext *context, F func) { for(auto &sublist : context->mSourceList) { uint64_t usemask{~sublist.FreeMask}; while(usemask) { const int idx{al::countr_zero(usemask)}; usemask &= ~(1_u64 << idx); func(sublist.Sources[idx]); } } } } // namespace bool ALCcontext::eax_is_capable() const noexcept { return eax_has_enough_aux_sends(); } void ALCcontext::eax_uninitialize() noexcept { if(!eax_is_initialized_) return; eax_is_initialized_ = false; eax_is_tried_ = false; eax_fx_slots_.uninitialize(); } ALenum ALCcontext::eax_eax_set( const GUID* property_set_id, ALuint property_id, ALuint property_source_id, ALvoid* property_value, ALuint property_value_size) { const auto call = create_eax_call( EaxCallType::set, property_set_id, property_id, property_source_id, property_value, property_value_size); const auto eax_version = call.get_version(); if(eax_version != eax_version_) eax_df_ = ~EaxDirtyFlags(); eax_version_ = eax_version; eax_initialize(); switch(call.get_property_set_id()) { case EaxCallPropertySetId::context: eax_set(call); break; case EaxCallPropertySetId::fx_slot: case EaxCallPropertySetId::fx_slot_effect: eax_dispatch_fx_slot(call); break; case EaxCallPropertySetId::source: eax_dispatch_source(call); break; default: eax_fail_unknown_property_set_id(); } if(!call.is_deferred() && !mDeferUpdates) applyAllUpdates(); return AL_NO_ERROR; } ALenum ALCcontext::eax_eax_get( const GUID* property_set_id, ALuint property_id, ALuint property_source_id, ALvoid* property_value, ALuint property_value_size) { const auto call = create_eax_call( EaxCallType::get, property_set_id, property_id, property_source_id, property_value, property_value_size); eax_version_ = call.get_version(); eax_initialize(); switch(call.get_property_set_id()) { case EaxCallPropertySetId::context: eax_get(call); break; case EaxCallPropertySetId::fx_slot: case EaxCallPropertySetId::fx_slot_effect: eax_dispatch_fx_slot(call); break; case EaxCallPropertySetId::source: eax_dispatch_source(call); break; default: eax_fail_unknown_property_set_id(); } return AL_NO_ERROR; } void ALCcontext::eax_commit_and_update_sources() { std::unique_lock source_lock{mSourceLock}; ForEachSource(this, std::mem_fn(&ALsource::eax_commit_and_update)); } void ALCcontext::eax_set_last_error() noexcept { eax_last_error_ = EAXERR_INVALID_OPERATION; } [[noreturn]] void ALCcontext::eax_fail(const char* message) { throw ContextException{message}; } [[noreturn]] void ALCcontext::eax_fail_unknown_property_set_id() { eax_fail("Unknown property ID."); } [[noreturn]] void ALCcontext::eax_fail_unknown_primary_fx_slot_id() { eax_fail("Unknown primary FX Slot ID."); } [[noreturn]] void ALCcontext::eax_fail_unknown_property_id() { eax_fail("Unknown property ID."); } [[noreturn]] void ALCcontext::eax_fail_unknown_version() { eax_fail("Unknown version."); } void ALCcontext::eax_initialize_extensions() { if(!eax_g_is_enabled) return; const auto string_max_capacity = std::strlen(mExtensionList) + 1 + std::strlen(eax1_ext_name) + 1 + std::strlen(eax2_ext_name) + 1 + std::strlen(eax3_ext_name) + 1 + std::strlen(eax4_ext_name) + 1 + std::strlen(eax5_ext_name) + 1 + std::strlen(eax_x_ram_ext_name) + 1; eax_extension_list_.reserve(string_max_capacity); if(eax_is_capable()) { eax_extension_list_ += eax1_ext_name; eax_extension_list_ += ' '; eax_extension_list_ += eax2_ext_name; eax_extension_list_ += ' '; eax_extension_list_ += eax3_ext_name; eax_extension_list_ += ' '; eax_extension_list_ += eax4_ext_name; eax_extension_list_ += ' '; eax_extension_list_ += eax5_ext_name; eax_extension_list_ += ' '; } eax_extension_list_ += eax_x_ram_ext_name; eax_extension_list_ += ' '; eax_extension_list_ += mExtensionList; mExtensionList = eax_extension_list_.c_str(); } void ALCcontext::eax_initialize() { if(eax_is_initialized_) return; if(eax_is_tried_) eax_fail("No EAX."); eax_is_tried_ = true; if(!eax_g_is_enabled) eax_fail("EAX disabled by a configuration."); eax_ensure_compatibility(); eax_set_defaults(); eax_context_commit_air_absorbtion_hf(); eax_update_speaker_configuration(); eax_initialize_fx_slots(); eax_initialize_sources(); eax_is_initialized_ = true; mPropsDirty = true; if(!mDeferUpdates) applyAllUpdates(); } bool ALCcontext::eax_has_no_default_effect_slot() const noexcept { return mDefaultSlot == nullptr; } void ALCcontext::eax_ensure_no_default_effect_slot() const { if(!eax_has_no_default_effect_slot()) eax_fail("There is a default effect slot in the context."); } bool ALCcontext::eax_has_enough_aux_sends() const noexcept { return mALDevice->NumAuxSends >= EAX_MAX_FXSLOTS; } void ALCcontext::eax_ensure_enough_aux_sends() const { if(!eax_has_enough_aux_sends()) eax_fail("Not enough aux sends."); } void ALCcontext::eax_ensure_compatibility() { eax_ensure_enough_aux_sends(); } unsigned long ALCcontext::eax_detect_speaker_configuration() const { #define EAX_PREFIX "[EAX_DETECT_SPEAKER_CONFIG]" switch(mDevice->FmtChans) { case DevFmtMono: return SPEAKERS_2; case DevFmtStereo: /* Pretend 7.1 if using UHJ output, since they both provide full * horizontal surround. */ if(mDevice->mUhjEncoder) return SPEAKERS_7; if(mDevice->Flags.test(DirectEar)) return HEADPHONES; return SPEAKERS_2; case DevFmtQuad: return SPEAKERS_4; case DevFmtX51: return SPEAKERS_5; case DevFmtX61: return SPEAKERS_6; case DevFmtX71: return SPEAKERS_7; /* 3D7.1 is only compatible with 5.1. This could instead be HEADPHONES to * suggest full-sphere surround sound (like HRTF). */ case DevFmtX3D71: return SPEAKERS_5; /* This could also be HEADPHONES, since headphones-based HRTF and Ambi3D * provide full-sphere surround sound. Depends if apps are more likely to * consider headphones or 7.1 for surround sound support. */ case DevFmtAmbi3D: return SPEAKERS_7; } ERR(EAX_PREFIX "Unexpected device channel format 0x%x.\n", mDevice->FmtChans); return HEADPHONES; #undef EAX_PREFIX } void ALCcontext::eax_update_speaker_configuration() { eax_speaker_config_ = eax_detect_speaker_configuration(); } void ALCcontext::eax_set_last_error_defaults() noexcept { eax_last_error_ = EAX_OK; } void ALCcontext::eax_session_set_defaults() noexcept { eax_session_.ulEAXVersion = EAXCONTEXT_DEFAULTEAXSESSION; eax_session_.ulMaxActiveSends = EAXCONTEXT_DEFAULTMAXACTIVESENDS; } void ALCcontext::eax4_context_set_defaults(Eax4Props& props) noexcept { props.guidPrimaryFXSlotID = EAX40CONTEXT_DEFAULTPRIMARYFXSLOTID; props.flDistanceFactor = EAXCONTEXT_DEFAULTDISTANCEFACTOR; props.flAirAbsorptionHF = EAXCONTEXT_DEFAULTAIRABSORPTIONHF; props.flHFReference = EAXCONTEXT_DEFAULTHFREFERENCE; } void ALCcontext::eax4_context_set_defaults(Eax4State& state) noexcept { eax4_context_set_defaults(state.i); state.d = state.i; } void ALCcontext::eax5_context_set_defaults(Eax5Props& props) noexcept { props.guidPrimaryFXSlotID = EAX50CONTEXT_DEFAULTPRIMARYFXSLOTID; props.flDistanceFactor = EAXCONTEXT_DEFAULTDISTANCEFACTOR; props.flAirAbsorptionHF = EAXCONTEXT_DEFAULTAIRABSORPTIONHF; props.flHFReference = EAXCONTEXT_DEFAULTHFREFERENCE; props.flMacroFXFactor = EAXCONTEXT_DEFAULTMACROFXFACTOR; } void ALCcontext::eax5_context_set_defaults(Eax5State& state) noexcept { eax5_context_set_defaults(state.i); state.d = state.i; } void ALCcontext::eax4_context_set_current_defaults(const Eax4Props& props) noexcept { static_cast(eax_) = props; eax_.flMacroFXFactor = EAXCONTEXT_DEFAULTMACROFXFACTOR; } void ALCcontext::eax5_context_set_current_defaults(const Eax5Props& props) noexcept { eax_ = props; } void ALCcontext::eax_context_set_current_defaults() { switch(eax_version_) { case 1: case 2: case 3: eax5_context_set_current_defaults(eax123_.i); break; case 4: eax4_context_set_current_defaults(eax4_.i); break; case 5: eax5_context_set_current_defaults(eax5_.i); break; default: eax_fail_unknown_version(); } eax_df_ = ~EaxDirtyFlags{}; } void ALCcontext::eax_context_set_defaults() { eax5_context_set_defaults(eax123_); eax4_context_set_defaults(eax4_); eax5_context_set_defaults(eax5_); eax_context_set_current_defaults(); } void ALCcontext::eax_set_defaults() { eax_set_last_error_defaults(); eax_session_set_defaults(); eax_context_set_defaults(); } void ALCcontext::eax_dispatch_fx_slot(const EaxCall& call) { const auto fx_slot_index = call.get_fx_slot_index(); if(!fx_slot_index.has_value()) eax_fail("Invalid fx slot index."); auto& fx_slot = eax_get_fx_slot(*fx_slot_index); if(fx_slot.eax_dispatch(call)) { std::lock_guard source_lock{mSourceLock}; ForEachSource(this, [](ALsource& source){ source.eax_mark_as_changed(); }); } } void ALCcontext::eax_dispatch_source(const EaxCall& call) { const auto source_id = call.get_property_al_name(); std::lock_guard source_lock{mSourceLock}; const auto source = ALsource::eax_lookup_source(*this, source_id); if (source == nullptr) eax_fail("Source not found."); source->eax_dispatch(call); } void ALCcontext::eax_get_misc(const EaxCall& call) { switch(call.get_property_id()) { case EAXCONTEXT_NONE: break; case EAXCONTEXT_LASTERROR: call.set_value(eax_last_error_); break; case EAXCONTEXT_SPEAKERCONFIG: call.set_value(eax_speaker_config_); break; case EAXCONTEXT_EAXSESSION: call.set_value(eax_session_); break; default: eax_fail_unknown_property_id(); } } void ALCcontext::eax4_get(const EaxCall& call, const Eax4Props& props) { switch(call.get_property_id()) { case EAXCONTEXT_ALLPARAMETERS: call.set_value(props); break; case EAXCONTEXT_PRIMARYFXSLOTID: call.set_value(props.guidPrimaryFXSlotID); break; case EAXCONTEXT_DISTANCEFACTOR: call.set_value(props.flDistanceFactor); break; case EAXCONTEXT_AIRABSORPTIONHF: call.set_value(props.flAirAbsorptionHF); break; case EAXCONTEXT_HFREFERENCE: call.set_value(props.flHFReference); break; default: eax_get_misc(call); break; } } void ALCcontext::eax5_get(const EaxCall& call, const Eax5Props& props) { switch(call.get_property_id()) { case EAXCONTEXT_ALLPARAMETERS: call.set_value(props); break; case EAXCONTEXT_PRIMARYFXSLOTID: call.set_value(props.guidPrimaryFXSlotID); break; case EAXCONTEXT_DISTANCEFACTOR: call.set_value(props.flDistanceFactor); break; case EAXCONTEXT_AIRABSORPTIONHF: call.set_value(props.flAirAbsorptionHF); break; case EAXCONTEXT_HFREFERENCE: call.set_value(props.flHFReference); break; case EAXCONTEXT_MACROFXFACTOR: call.set_value(props.flMacroFXFactor); break; default: eax_get_misc(call); break; } } void ALCcontext::eax_get(const EaxCall& call) { switch(call.get_version()) { case 4: eax4_get(call, eax4_.i); break; case 5: eax5_get(call, eax5_.i); break; default: eax_fail_unknown_version(); } } void ALCcontext::eax_context_commit_primary_fx_slot_id() { eax_primary_fx_slot_index_ = eax_.guidPrimaryFXSlotID; } void ALCcontext::eax_context_commit_distance_factor() { if(mListener.mMetersPerUnit == eax_.flDistanceFactor) return; mListener.mMetersPerUnit = eax_.flDistanceFactor; mPropsDirty = true; } void ALCcontext::eax_context_commit_air_absorbtion_hf() { const auto new_value = level_mb_to_gain(eax_.flAirAbsorptionHF); if(mAirAbsorptionGainHF == new_value) return; mAirAbsorptionGainHF = new_value; mPropsDirty = true; } void ALCcontext::eax_context_commit_hf_reference() { // TODO } void ALCcontext::eax_context_commit_macro_fx_factor() { // TODO } void ALCcontext::eax_initialize_fx_slots() { eax_fx_slots_.initialize(*this); eax_primary_fx_slot_index_ = eax_.guidPrimaryFXSlotID; } void ALCcontext::eax_initialize_sources() { std::unique_lock source_lock{mSourceLock}; auto init_source = [this](ALsource &source) noexcept { source.eax_initialize(this); }; ForEachSource(this, init_source); } void ALCcontext::eax_update_sources() { std::unique_lock source_lock{mSourceLock}; auto update_source = [](ALsource &source) { source.eax_commit(); }; ForEachSource(this, update_source); } void ALCcontext::eax_set_misc(const EaxCall& call) { switch(call.get_property_id()) { case EAXCONTEXT_NONE: break; case EAXCONTEXT_SPEAKERCONFIG: eax_set(call, eax_speaker_config_); break; case EAXCONTEXT_EAXSESSION: eax_set(call, eax_session_); break; default: eax_fail_unknown_property_id(); } } void ALCcontext::eax4_defer_all(const EaxCall& call, Eax4State& state) { const auto& src = call.get_value(); Eax4AllValidator{}(src); const auto& dst_i = state.i; auto& dst_d = state.d; dst_d = src; if(dst_i.guidPrimaryFXSlotID != dst_d.guidPrimaryFXSlotID) eax_df_ |= eax_primary_fx_slot_id_dirty_bit; if(dst_i.flDistanceFactor != dst_d.flDistanceFactor) eax_df_ |= eax_distance_factor_dirty_bit; if(dst_i.flAirAbsorptionHF != dst_d.flAirAbsorptionHF) eax_df_ |= eax_air_absorption_hf_dirty_bit; if(dst_i.flHFReference != dst_d.flHFReference) eax_df_ |= eax_hf_reference_dirty_bit; } void ALCcontext::eax4_defer(const EaxCall& call, Eax4State& state) { switch(call.get_property_id()) { case EAXCONTEXT_ALLPARAMETERS: eax4_defer_all(call, state); break; case EAXCONTEXT_PRIMARYFXSLOTID: eax_defer( call, state, &EAX40CONTEXTPROPERTIES::guidPrimaryFXSlotID); break; case EAXCONTEXT_DISTANCEFACTOR: eax_defer( call, state, &EAX40CONTEXTPROPERTIES::flDistanceFactor); break; case EAXCONTEXT_AIRABSORPTIONHF: eax_defer( call, state, &EAX40CONTEXTPROPERTIES::flAirAbsorptionHF); break; case EAXCONTEXT_HFREFERENCE: eax_defer( call, state, &EAX40CONTEXTPROPERTIES::flHFReference); break; default: eax_set_misc(call); break; } } void ALCcontext::eax5_defer_all(const EaxCall& call, Eax5State& state) { const auto& src = call.get_value(); Eax4AllValidator{}(src); const auto& dst_i = state.i; auto& dst_d = state.d; dst_d = src; if(dst_i.guidPrimaryFXSlotID != dst_d.guidPrimaryFXSlotID) eax_df_ |= eax_primary_fx_slot_id_dirty_bit; if(dst_i.flDistanceFactor != dst_d.flDistanceFactor) eax_df_ |= eax_distance_factor_dirty_bit; if(dst_i.flAirAbsorptionHF != dst_d.flAirAbsorptionHF) eax_df_ |= eax_air_absorption_hf_dirty_bit; if(dst_i.flHFReference != dst_d.flHFReference) eax_df_ |= eax_hf_reference_dirty_bit; if(dst_i.flMacroFXFactor != dst_d.flMacroFXFactor) eax_df_ |= eax_macro_fx_factor_dirty_bit; } void ALCcontext::eax5_defer(const EaxCall& call, Eax5State& state) { switch(call.get_property_id()) { case EAXCONTEXT_ALLPARAMETERS: eax5_defer_all(call, state); break; case EAXCONTEXT_PRIMARYFXSLOTID: eax_defer( call, state, &EAX50CONTEXTPROPERTIES::guidPrimaryFXSlotID); break; case EAXCONTEXT_DISTANCEFACTOR: eax_defer( call, state, &EAX50CONTEXTPROPERTIES::flDistanceFactor); break; case EAXCONTEXT_AIRABSORPTIONHF: eax_defer( call, state, &EAX50CONTEXTPROPERTIES::flAirAbsorptionHF); break; case EAXCONTEXT_HFREFERENCE: eax_defer( call, state, &EAX50CONTEXTPROPERTIES::flHFReference); break; case EAXCONTEXT_MACROFXFACTOR: eax_defer( call, state, &EAX50CONTEXTPROPERTIES::flMacroFXFactor); break; default: eax_set_misc(call); break; } } void ALCcontext::eax_set(const EaxCall& call) { switch(call.get_version()) { case 4: eax4_defer(call, eax4_); break; case 5: eax5_defer(call, eax5_); break; default: eax_fail_unknown_version(); } } void ALCcontext::eax4_context_commit(Eax4State& state, EaxDirtyFlags& dst_df) { if(eax_df_ == EaxDirtyFlags{}) return; eax_context_commit_property( state, dst_df, &EAX40CONTEXTPROPERTIES::guidPrimaryFXSlotID); eax_context_commit_property( state, dst_df, &EAX40CONTEXTPROPERTIES::flDistanceFactor); eax_context_commit_property( state, dst_df, &EAX40CONTEXTPROPERTIES::flAirAbsorptionHF); eax_context_commit_property( state, dst_df, &EAX40CONTEXTPROPERTIES::flHFReference); eax_df_ = EaxDirtyFlags{}; } void ALCcontext::eax5_context_commit(Eax5State& state, EaxDirtyFlags& dst_df) { if(eax_df_ == EaxDirtyFlags{}) return; eax_context_commit_property( state, dst_df, &EAX50CONTEXTPROPERTIES::guidPrimaryFXSlotID); eax_context_commit_property( state, dst_df, &EAX50CONTEXTPROPERTIES::flDistanceFactor); eax_context_commit_property( state, dst_df, &EAX50CONTEXTPROPERTIES::flAirAbsorptionHF); eax_context_commit_property( state, dst_df, &EAX50CONTEXTPROPERTIES::flHFReference); eax_context_commit_property( state, dst_df, &EAX50CONTEXTPROPERTIES::flMacroFXFactor); eax_df_ = EaxDirtyFlags{}; } void ALCcontext::eax_context_commit() { auto dst_df = EaxDirtyFlags{}; switch(eax_version_) { case 1: case 2: case 3: eax5_context_commit(eax123_, dst_df); break; case 4: eax4_context_commit(eax4_, dst_df); break; case 5: eax5_context_commit(eax5_, dst_df); break; default: eax_fail_unknown_version(); } if(dst_df == EaxDirtyFlags{}) return; if((dst_df & eax_primary_fx_slot_id_dirty_bit) != EaxDirtyFlags{}) eax_context_commit_primary_fx_slot_id(); if((dst_df & eax_distance_factor_dirty_bit) != EaxDirtyFlags{}) eax_context_commit_distance_factor(); if((dst_df & eax_air_absorption_hf_dirty_bit) != EaxDirtyFlags{}) eax_context_commit_air_absorbtion_hf(); if((dst_df & eax_hf_reference_dirty_bit) != EaxDirtyFlags{}) eax_context_commit_hf_reference(); if((dst_df & eax_macro_fx_factor_dirty_bit) != EaxDirtyFlags{}) eax_context_commit_macro_fx_factor(); if((dst_df & eax_primary_fx_slot_id_dirty_bit) != EaxDirtyFlags{}) eax_update_sources(); } void ALCcontext::eax_commit() { eax_context_commit(); } namespace { class EaxSetException : public EaxException { public: explicit EaxSetException(const char* message) : EaxException{"EAX_SET", message} {} }; [[noreturn]] void eax_fail_set(const char* message) { throw EaxSetException{message}; } class EaxGetException : public EaxException { public: explicit EaxGetException(const char* message) : EaxException{"EAX_GET", message} {} }; [[noreturn]] void eax_fail_get(const char* message) { throw EaxGetException{message}; } } // namespace FORCE_ALIGN ALenum AL_APIENTRY EAXSet( const GUID* property_set_id, ALuint property_id, ALuint property_source_id, ALvoid* property_value, ALuint property_value_size) noexcept try { auto context = GetContextRef(); if(!context) eax_fail_set("No current context."); std::lock_guard prop_lock{context->mPropLock}; return context->eax_eax_set( property_set_id, property_id, property_source_id, property_value, property_value_size); } catch (...) { eax_log_exception(__func__); return AL_INVALID_OPERATION; } FORCE_ALIGN ALenum AL_APIENTRY EAXGet( const GUID* property_set_id, ALuint property_id, ALuint property_source_id, ALvoid* property_value, ALuint property_value_size) noexcept try { auto context = GetContextRef(); if(!context) eax_fail_get("No current context."); std::lock_guard prop_lock{context->mPropLock}; return context->eax_eax_get( property_set_id, property_id, property_source_id, property_value, property_value_size); } catch (...) { eax_log_exception(__func__); return AL_INVALID_OPERATION; } #endif // ALSOFT_EAX