use another_steam_totp::get_steam_server_time_offset; #[tokio::main] async fn main() { let time_offset = get_steam_server_time_offset().await.unwrap(); if time_offset == 0 { println!("Your system's time is the same as Steam's!") } else { println!("Your system's time is {time_offset} second(s) behind Steam's."); } }