//! Interactively manipulate wincon colors #![cfg_attr(not(windows), allow(dead_code))] #[cfg(not(windows))] fn main() { panic!("unsupported"); } #[cfg(windows)] fn main() -> Result<(), lexopt::Error> { use anstyle_wincon::WinconStream as _; let args = Args::parse()?; let stdout = std::io::stdout(); let mut stdout = stdout.lock(); let fg = args.fg.and_then(|c| c.into_ansi()); let bg = args.bg.and_then(|c| c.into_ansi()); let _ = stdout.write_colored(fg, bg, "".as_bytes()); std::mem::forget(stdout); Ok(()) } #[derive(Default)] struct Args { fg: Option, bg: Option, } impl Args { fn parse() -> Result { use lexopt::prelude::*; let mut res = Args::default(); let mut args = lexopt::Parser::from_env(); while let Some(arg) = args.next()? { match arg { Long("fg") => { res.fg = Some( args.value()? .parse_with(|s| s.parse::().map(anstyle::Ansi256Color))?, ); } Long("bg") => { res.fg = Some( args.value()? .parse_with(|s| s.parse::().map(anstyle::Ansi256Color))?, ); } _ => return Err(arg.unexpected()), } } Ok(res) } }