#ifndef _STATESAV_H_ #define _STATESAV_H_ #include #include "atari.h" int SaveAtariState(uint8_t *data, size_t size, UBYTE SaveVerbose); int ReadAtariState(const uint8_t *data, size_t size); void SaveUBYTE(const UBYTE *data, int num); void SaveUWORD(const UWORD *data, int num); void SaveINT(const int *data, int num); void SaveFNAME(const char *filename); void ReadUBYTE(UBYTE *data, int num); void ReadUWORD(UWORD *data, int num); void ReadINT(int *data, int num); void ReadFNAME(char *filename); #endif