/* Copyright (C) 2010-2020 The RetroArch team * * --------------------------------------------------------------------------------------- * The following license statement only applies to this file (fopen_utf8.c). * --------------------------------------------------------------------------------------- * * Permission is hereby granted, free of charge, * to any person obtaining a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation the rights to * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, * and to permit persons to whom the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include #include #include #include #if defined(_WIN32_WINNT) && _WIN32_WINNT < 0x0500 || defined(_XBOX) #ifndef LEGACY_WIN32 #define LEGACY_WIN32 #endif #endif #ifdef _WIN32 #undef fopen void *fopen_utf8(const char * filename, const char * mode) { #if defined(LEGACY_WIN32) FILE *ret = NULL; char * filename_local = utf8_to_local_string_alloc(filename); if (!filename_local) return NULL; ret = fopen(filename_local, mode); if (filename_local) free(filename_local); return ret; #else wchar_t * filename_w = utf8_to_utf16_string_alloc(filename); wchar_t * mode_w = utf8_to_utf16_string_alloc(mode); FILE* ret = _wfopen(filename_w, mode_w); free(filename_w); free(mode_w); return ret; #endif } #endif