#ifndef __MDFN_PSX_GTE_H #define __MDFN_PSX_GTE_H #include "../state.h" void GTE_Init(void); void GTE_Power(void); int GTE_StateAction(StateMem *sm, int load, int data_only); int32 GTE_Instruction(uint32_t instr); void GTE_WriteCR(unsigned int which, uint32_t value); void GTE_WriteDR(unsigned int which, uint32_t value); uint32_t GTE_ReadCR(unsigned int which); uint32_t GTE_ReadDR(unsigned int which); #endif