#include "../mednafen.h" #include "../general.h" #include "../state.h" #include "surface.h" extern "C" uint8_t psx_gpu_upscale_shift; #include "Deinterlacer.h" Deinterlacer::Deinterlacer() : FieldBuffer(NULL), StateValid(false), DeintType(DEINT_WEAVE) { PrevDRect.x = 0; PrevDRect.y = 0; PrevDRect.w = 0; PrevDRect.h = 0; } Deinterlacer::~Deinterlacer() { if(FieldBuffer) { delete FieldBuffer; FieldBuffer = NULL; } } void Deinterlacer::SetType(unsigned dt) { if(DeintType != dt) { DeintType = dt; LWBuffer.resize(0); if(FieldBuffer) { delete FieldBuffer; FieldBuffer = NULL; } StateValid = false; } } template void Deinterlacer::InternalProcess(MDFN_Surface *surface, MDFN_Rect &DisplayRect, int32 *LineWidths, const bool field) { // // We need to output with LineWidths as always being valid to handle the case of horizontal resolution change between fields // while in interlace mode, so clear the first LineWidths entry if it's == ~0, and // [...] const bool LineWidths_In_Valid = (LineWidths[0] != ~0); const bool WeaveGood = (StateValid && PrevDRect.h == DisplayRect.h && DeintType == DEINT_WEAVE); // // XReposition stuff is to prevent exceeding the dimensions of the video surface under certain conditions(weave deinterlacer, previous field has higher // horizontal resolution than current field, and current field's rectangle has an x offset that's too large when taking into consideration the previous field's // width; for simplicity, we don't check widths, but just assume that the previous field's maximum width is >= than the current field's maximum width). // const int32 XReposition = ((WeaveGood && DisplayRect.x > PrevDRect.x) ? DisplayRect.x : 0); //printf("%2d %2d, %d\n", DisplayRect.x, PrevDRect.x, XReposition); if(XReposition) DisplayRect.x = 0; if(surface->h && !LineWidths_In_Valid) { LineWidths[0] = 0; } for(int y = 0; y < DisplayRect.h / 2; y++) { // [...] // set all relevant source line widths to the contents of DisplayRect(also simplifies the src_lw and related pointer calculation code // farther below. if(!LineWidths_In_Valid) LineWidths[(y * 2) + field + DisplayRect.y] = DisplayRect.w; if(XReposition) { memmove(surface->pixels + ((y * 2) + field + DisplayRect.y) * surface->pitchinpix, surface->pixels + ((y * 2) + field + DisplayRect.y) * surface->pitchinpix + XReposition, LineWidths[(y * 2) + field + DisplayRect.y] * sizeof(T)); } if(WeaveGood) { const T* src = FieldBuffer->pixels + y * FieldBuffer->pitchinpix; T* dest = surface->pixels + ((y * 2) + (field ^ 1) + DisplayRect.y) * surface->pitchinpix + DisplayRect.x; int32 *dest_lw = &LineWidths[(y * 2) + (field ^ 1) + DisplayRect.y]; *dest_lw = LWBuffer[y]; if (psx_gpu_upscale_shift == 0) memcpy(dest, src, LWBuffer[y] * sizeof(T)); } else if(DeintType == DEINT_BOB) { const T* src = surface->pixels + ((y * 2) + field + DisplayRect.y) * surface->pitchinpix + DisplayRect.x; T* dest = surface->pixels + ((y * 2) + (field ^ 1) + DisplayRect.y) * surface->pitchinpix + DisplayRect.x; const int32 *src_lw = &LineWidths[(y * 2) + field + DisplayRect.y]; int32 *dest_lw = &LineWidths[(y * 2) + (field ^ 1) + DisplayRect.y]; *dest_lw = *src_lw; memcpy(dest, src, *src_lw * sizeof(T)); } else { const int32 *src_lw = &LineWidths[(y * 2) + field + DisplayRect.y]; const T* src = surface->pixels + ((y * 2) + field + DisplayRect.y) * surface->pitchinpix + DisplayRect.x; const int32 dly = ((y * 2) + (field + 1) + DisplayRect.y); T* dest = surface->pixels + dly * surface->pitchinpix + DisplayRect.x; if(y == 0 && field) { T black = MAKECOLOR(0, 0, 0, 0); T* dm2 = surface->pixels + (dly - 2) * surface->pitchinpix; LineWidths[dly - 2] = *src_lw; for(int x = 0; x < *src_lw; x++) dm2[x] = black; } if(dly < (DisplayRect.y + DisplayRect.h)) { LineWidths[dly] = *src_lw; memcpy(dest, src, *src_lw * sizeof(T)); } } // // // // // // if(DeintType == DEINT_WEAVE) { const int32 *src_lw = &LineWidths[(y * 2) + field + DisplayRect.y]; const T* src = surface->pixels + ((y * 2) + field + DisplayRect.y) * surface->pitchinpix + DisplayRect.x; T* dest = FieldBuffer->pixels + y * FieldBuffer->pitchinpix; memcpy(dest, src, *src_lw * sizeof(uint32)); LWBuffer[y] = *src_lw; StateValid = true; } } } void Deinterlacer::Process(MDFN_Surface *surface, MDFN_Rect &DisplayRect, int32 *LineWidths, const bool field) { const MDFN_Rect DisplayRect_Original = DisplayRect; if(DeintType == DEINT_WEAVE) { if(!FieldBuffer || FieldBuffer->w < surface->w || FieldBuffer->h < (surface->h / 2)) { if(FieldBuffer) delete FieldBuffer; FieldBuffer = new MDFN_Surface(NULL, surface->w, surface->h / 2, surface->w, surface->format); LWBuffer.resize(FieldBuffer->h); } else if(memcmp(&surface->format, &FieldBuffer->format, sizeof(MDFN_PixelFormat))) { FieldBuffer->SetFormat(surface->format, StateValid && PrevDRect.h == DisplayRect.h); } } #if defined(WANT_32BPP) InternalProcess(surface, DisplayRect, LineWidths, field); #elif defined(WANT_16BPP) InternalProcess(surface, DisplayRect, LineWidths, field); #endif PrevDRect = DisplayRect_Original; } void Deinterlacer::ClearState(void) { StateValid = false; PrevDRect.x = 0; PrevDRect.y = 0; PrevDRect.w = 0; PrevDRect.h = 0; }