/* Copyright (c) 2017-2018 Hans-Kristian Arntzen * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #pragma once #include "cookie.hpp" #include "vulkan_common.hpp" #include "memory_allocator.hpp" namespace Vulkan { class Device; static inline VkPipelineStageFlags buffer_usage_to_possible_stages(VkBufferUsageFlags usage) { VkPipelineStageFlags flags = 0; if (usage & (VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT)) flags |= VK_PIPELINE_STAGE_TRANSFER_BIT; if (usage & (VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT)) flags |= VK_PIPELINE_STAGE_VERTEX_INPUT_BIT; if (usage & VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT) flags |= VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT; if (usage & (VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT)) flags |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT; if (usage & VK_BUFFER_USAGE_STORAGE_BUFFER_BIT) flags |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; return flags; } static inline VkAccessFlags buffer_usage_to_possible_access(VkBufferUsageFlags usage) { VkAccessFlags flags = 0; if (usage & (VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT)) flags |= VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_TRANSFER_WRITE_BIT; if (usage & VK_BUFFER_USAGE_VERTEX_BUFFER_BIT) flags |= VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT; if (usage & VK_BUFFER_USAGE_INDEX_BUFFER_BIT) flags |= VK_ACCESS_INDEX_READ_BIT; if (usage & VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT) flags |= VK_ACCESS_INDIRECT_COMMAND_READ_BIT; if (usage & VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT) flags |= VK_ACCESS_UNIFORM_READ_BIT; if (usage & VK_BUFFER_USAGE_STORAGE_BUFFER_BIT) flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; return flags; } enum class BufferDomain { Device, // Device local. Probably not visible from CPU. LinkedDeviceHost, // On desktop, directly mapped VRAM over PCI. Host, // Host-only, needs to be synced to GPU. Might be device local as well on iGPUs. CachedHost // Host-only, used for readbacks. }; enum BufferMiscFlagBits { BUFFER_MISC_ZERO_INITIALIZE_BIT = 1 << 0 }; using BufferMiscFlags = uint32_t; struct BufferCreateInfo { BufferDomain domain = BufferDomain::Device; VkDeviceSize size = 0; VkBufferUsageFlags usage = 0; BufferMiscFlags misc = 0; }; class Buffer; struct BufferDeleter { void operator()(Buffer *buffer); }; class BufferView; struct BufferViewDeleter { void operator()(BufferView *view); }; class Buffer : public Util::IntrusivePtrEnabled, public Cookie, public InternalSyncEnabled { public: friend struct BufferDeleter; ~Buffer(); VkBuffer get_buffer() const { return buffer; } const BufferCreateInfo &get_create_info() const { return info; } DeviceAllocation &get_allocation() { return alloc; } const DeviceAllocation &get_allocation() const { return alloc; } private: friend class Util::ObjectPool; Buffer(Device *device, VkBuffer buffer, const DeviceAllocation &alloc, const BufferCreateInfo &info); Device *device; VkBuffer buffer; DeviceAllocation alloc; BufferCreateInfo info; }; using BufferHandle = Util::IntrusivePtr; struct BufferViewCreateInfo { const Buffer *buffer; VkFormat format; VkDeviceSize offset; VkDeviceSize range; }; class BufferView : public Util::IntrusivePtrEnabled, public Cookie, public InternalSyncEnabled { public: friend struct BufferViewDeleter; ~BufferView(); VkBufferView get_view() const { return view; } const BufferViewCreateInfo &get_create_info() { return info; } const Buffer &get_buffer() const { return *info.buffer; } private: friend class Util::ObjectPool; BufferView(Device *device, VkBufferView view, const BufferViewCreateInfo &info); Device *device; VkBufferView view; BufferViewCreateInfo info; }; using BufferViewHandle = Util::IntrusivePtr; }