// // Copyright (c) 2004 K. Wilkins // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from // the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would be // appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source distribution. // ////////////////////////////////////////////////////////////////////////////// // Handy - An Atari Lynx Emulator // // Copyright (c) 1996,1997 // // K. Wilkins // ////////////////////////////////////////////////////////////////////////////// // Systembase object class definition // ////////////////////////////////////////////////////////////////////////////// // // // This header file provides the interface definition for the systembase // // class that is required to get around cross dependencies between // // cpu/mikie/system classes // // // // K. Wilkins // // August 1997 // // // ////////////////////////////////////////////////////////////////////////////// // Revision History: // // ----------------- // // // // 01Aug1997 KW Document header added & class documented. // // // ////////////////////////////////////////////////////////////////////////////// #ifndef SYSBASE_H #define SYSBASE_H class CSystemBase { // Function members public: virtual ~CSystemBase() {}; public: virtual void Reset(void)=0; virtual void Poke_CPU(ULONG addr,UBYTE data)=0; virtual UBYTE Peek_CPU(ULONG addr)=0; virtual void PokeW_CPU(ULONG addr,UWORD data)=0; virtual UWORD PeekW_CPU(ULONG addr)=0; virtual void Poke_RAM(ULONG addr,UBYTE data)=0; virtual UBYTE Peek_RAM(ULONG addr)=0; virtual void PokeW_RAM(ULONG addr,UWORD data)=0; virtual UWORD PeekW_RAM(ULONG addr)=0; virtual UBYTE* GetRamPointer(void)=0; }; #endif