/* Copyright (C) 2010 William Hart Copyright (C) 2012 Sebastian Pancratz Copyright (C) 2012 Fredrik Johansson This file is part of Arb. Arb is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License (LGPL) as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. See . */ #include "arb_poly.h" void _arb_poly_compose_horner(arb_ptr res, arb_srcptr poly1, slong len1, arb_srcptr poly2, slong len2, slong prec) { if (len1 == 1) { arb_set(res, poly1); } else if (len2 == 1) { _arb_poly_evaluate(res, poly1, len1, poly2, prec); } else if (len1 == 2) { _arb_vec_scalar_mul(res, poly2, len2, poly1 + 1, prec); arb_add(res, res, poly1, prec); } else { const slong alloc = (len1 - 1) * (len2 - 1) + 1; slong i = len1 - 1, lenr = len2; arb_ptr t, t1, t2; t = _arb_vec_init(alloc); if (len1 % 2 == 0) { t1 = res; t2 = t; } else { t1 = t; t2 = res; } /* Perform the first two steps as one, "res = a(m) * poly2 + a(m-1)". */ { _arb_vec_scalar_mul(t1, poly2, len2, poly1 + i, prec); i--; arb_add(t1 + 0, t1 + 0, poly1 + i, prec); } while (i--) { _arb_poly_mul(t2, t1, lenr, poly2, len2, prec); lenr += len2 - 1; { void *t_ = t1; t1 = t2; t2 = t_; } arb_add(t1 + 0, t1 + 0, poly1 + i, prec); } _arb_vec_clear(t, alloc); } } void arb_poly_compose_horner(arb_poly_t res, const arb_poly_t poly1, const arb_poly_t poly2, slong prec) { const slong len1 = poly1->length; const slong len2 = poly2->length; if (len1 == 0) { arb_poly_zero(res); } else if (len1 == 1 || len2 == 0) { arb_poly_set_arb(res, poly1->coeffs); } else { const slong lenr = (len1 - 1) * (len2 - 1) + 1; if (res != poly1 && res != poly2) { arb_poly_fit_length(res, lenr); _arb_poly_compose_horner(res->coeffs, poly1->coeffs, len1, poly2->coeffs, len2, prec); } else { arb_poly_t t; arb_poly_init2(t, lenr); _arb_poly_compose_horner(t->coeffs, poly1->coeffs, len1, poly2->coeffs, len2, prec); arb_poly_swap(res, t); arb_poly_clear(t); } _arb_poly_set_length(res, lenr); _arb_poly_normalise(res); } }