FRSQRTE
Floating-point reciprocal square root estimate (unpredicated)
Find the approximate reciprocal square root of each active floating-point element of the source vector, and place the results in the corresponding elements of the destination vector. This instruction is unpredicated.
Green
False
0
1
1
0
0
1
0
1
0
0
1
1
1
1
0
0
1
1
0
0
FRSQRTE <Zd>.<T>, <Zn>.<T>
if !IsFeatureImplemented(FEAT_SVE) && !IsFeatureImplemented(FEAT_SME) then UNDEFINED;
if size == '00' then UNDEFINED;
constant integer esize = 8 << UInt(size);
constant integer n = UInt(Zn);
constant integer d = UInt(Zd);
<Zd>
Is the name of the destination scalable vector register, encoded in the "Zd" field.
<T>
Is the size specifier,
size
<T>
00
RESERVED
01
H
10
S
11
D
<Zn>
Is the name of the source scalable vector register, encoded in the "Zn" field.
CheckSVEEnabled();
constant integer VL = CurrentVL;
constant integer PL = VL DIV 8;
constant integer elements = VL DIV esize;
constant bits(VL) operand = Z[n, VL];
bits(VL) result;
for e = 0 to elements-1
constant bits(esize) element = Elem[operand, e, esize];
Elem[result, e, esize] = FPRSqrtEstimate(element, FPCR);
Z[d, VL] = result;