FRSQRTE Floating-point reciprocal square root estimate (unpredicated) Find the approximate reciprocal square root of each active floating-point element of the source vector, and place the results in the corresponding elements of the destination vector. This instruction is unpredicated. Green False 0 1 1 0 0 1 0 1 0 0 1 1 1 1 0 0 1 1 0 0 FRSQRTE <Zd>.<T>, <Zn>.<T> if !IsFeatureImplemented(FEAT_SVE) && !IsFeatureImplemented(FEAT_SME) then UNDEFINED; if size == '00' then UNDEFINED; constant integer esize = 8 << UInt(size); constant integer n = UInt(Zn); constant integer d = UInt(Zd); <Zd> Is the name of the destination scalable vector register, encoded in the "Zd" field. <T> Is the size specifier, size <T> 00 RESERVED 01 H 10 S 11 D
<Zn> Is the name of the source scalable vector register, encoded in the "Zn" field.
CheckSVEEnabled(); constant integer VL = CurrentVL; constant integer PL = VL DIV 8; constant integer elements = VL DIV esize; constant bits(VL) operand = Z[n, VL]; bits(VL) result; for e = 0 to elements-1 constant bits(esize) element = Elem[operand, e, esize]; Elem[result, e, esize] = FPRSqrtEstimate(element, FPCR); Z[d, VL] = result;