use std::{ cmp::Ordering, collections::{HashMap, HashSet}, fs::File, path::PathBuf, }; use assembly_fdb::mem::{Database, Row, RowHeaderIter, Table, Tables}; use color_eyre::eyre::{eyre, WrapErr}; use latin1str::Latin1Str; use mapr::Mmap; use structopt::StructOpt; #[derive(Debug, StructOpt)] struct Options { /// Path to the CDClient file: PathBuf, } fn get_table<'a>(tables: Tables<'a>, name: &str) -> color_eyre::Result> { let table = tables .by_name(name) .ok_or_else(|| eyre!("Missing table '{}'", name))??; Ok(table) } fn get_column_index(table: Table<'_>, name: &str) -> color_eyre::Result { let index = table .column_iter() .position(|col| col.name() == name) .ok_or_else(|| eyre!("Missing columns '{}'.'{}'", table.name(), name))?; Ok(index) } fn match_action_key(key: &str) -> bool { matches!( key, "action" | "behavior 1" | "behavior 2" | "miss action" | "blocked action" | "on_fail_blocked" | "action_false" | "action_true" | "start_action" | "behavior 3" | "bahavior 2" | "behavior 4" | "on_success" | "behavior 5" | "chain_action" | "behavior 0" | "behavior 6" | "behavior 7" | "behavior 8" | "on_fail_armor" | "behavior" | "break_action" | "double_jump_action" | "ground_action" | "jump_action" | "hit_action" | "hit_action_enemy" | "timeout_action" | "air_action" | "falling_action" | "jetpack_action" | "spawn_fail_action" | "action_failed" | "action_consumed" | "blocked_action" | "on_fail_immune" | "moving_action" | "behavior 10" | "behavior 9" ) } struct BehaviorParameter<'a> { inner: Row<'a>, } impl<'a> BehaviorParameter<'a> { fn parameter_id(&self) -> &'a Latin1Str { self.inner .field_at(1) // bp_col_parameter_id .unwrap() .into_opt_text() .unwrap() } fn int_value(&self) -> i32 { self.inner .field_at(2) // bp_col_value .unwrap() .into_opt_float() .unwrap() as i32 } } struct RowFinder<'a> { inner: RowHeaderIter<'a>, behavior_id: i32, } impl<'a> RowFinder<'a> { fn new(behavior_parameter: Table<'a>, behavior_id: i32) -> Self { let bp_bucket_index = behavior_id as usize % behavior_parameter.bucket_count(); let bp_bucket = behavior_parameter.bucket_at(bp_bucket_index).unwrap(); Self { inner: bp_bucket.row_iter(), behavior_id, } } } impl<'a> Iterator for RowFinder<'a> { type Item = BehaviorParameter<'a>; fn next(&mut self) -> Option { for row in &mut self.inner { let behavior_id = row .field_at(0) // bp_col_behavior_id .unwrap() .into_opt_integer() .unwrap(); if behavior_id == self.behavior_id { return Some(BehaviorParameter { inner: row }); } } None } } fn main() -> color_eyre::Result<()> { color_eyre::install()?; let opts = Options::from_args(); // Load the database file let file = File::open(&opts.file) .wrap_err_with(|| format!("Failed to open input file '{}'", opts.file.display()))?; let mmap = unsafe { Mmap::map(&file)? }; let buffer: &[u8] = &mmap; // Start using the database let db = Database::new(buffer); // Find table let tables = db.tables()?; let skill_behavior = get_table(tables, "SkillBehavior")?; //let sb_col_skill_id = get_column_index(skill_behavior, "skillID")?; let sb_col_behavior_id = get_column_index(skill_behavior, "behaviorID")?; let behavior_parameter = get_table(tables, "BehaviorParameter")?; let bp_col_behavior_id = get_column_index(behavior_parameter, "behaviorID")?; assert_eq!(bp_col_behavior_id, 0); let bp_col_parameter_id = get_column_index(behavior_parameter, "parameterID")?; assert_eq!(bp_col_parameter_id, 1); let bp_col_value = get_column_index(behavior_parameter, "value")?; assert_eq!(bp_col_value, 2); //let behavior_template = get_table(tables, "BehaviorTemplate")?; //let bt_col_behavior_id = get_column_index(behavior_template, "behaviorID")?; //let bt_col_template_id = get_column_index(behavior_template, "templateID")?; let mut root_behaviors = HashSet::new(); for row in skill_behavior.row_iter() { let behavior_id = row .field_at(sb_col_behavior_id) .unwrap() .into_opt_integer() .unwrap(); root_behaviors.insert(behavior_id); } let mut behavior_root: HashMap = HashMap::new(); let mut stack = Vec::new(); let mut soft_roots = HashSet::new(); let mut conflicts = HashSet::new(); let mut conflicting_roots = HashSet::new(); for &root in &root_behaviors { stack.push(root); while let Some(node) = stack.pop() { if let Some(&check_root) = behavior_root.get(&node) { // We already know the root of that node, now we need to check whether it's the same match (&check_root).cmp(&root) { Ordering::Less => { // OOPS conflicts.insert((check_root, root)); conflicting_roots.insert(check_root); conflicting_roots.insert(root); soft_roots.insert(node); } Ordering::Equal => {} Ordering::Greater => { // OOPS conflicts.insert((root, check_root)); conflicting_roots.insert(check_root); conflicting_roots.insert(root); soft_roots.insert(node); } } } else { behavior_root.insert(node, root); // Now add all possible child nodes to the stack let iter = RowFinder::new(behavior_parameter, node); for bp in iter { let parameter_id = bp.parameter_id().decode(); if match_action_key(parameter_id.as_ref()) { let value = bp.int_value(); if value > 0 { stack.push(value); } } } } } } for &conflict in &conflicts { println!("{:?}", conflict); } println!("Count: {}", conflicts.len()); for &conflict in &conflicting_roots { println!("{:?}", conflict); } println!("Count: {}", conflicting_roots.len()); let partition_roots: HashSet = root_behaviors.union(&soft_roots).copied().collect(); behavior_root.clear(); for &root in &root_behaviors { stack.push(root); while let Some(node) = stack.pop() { if let Some(&check_root) = behavior_root.get(&node) { // We already know the root of that node, now we need to check whether it's the same if check_root != root { panic!("Caught! {} {} {}", node, root, check_root); } } else if (node != root) && partition_roots.contains(&node) { panic!("FOo"); } else { behavior_root.insert(node, root); // Now add all possible child nodes to the stack let iter = RowFinder::new(behavior_parameter, node); for bp in iter { let parameter_id = bp.parameter_id().decode(); if match_action_key(parameter_id.as_ref()) { let value = bp.int_value(); if value > 0 && !partition_roots.contains(&value) { stack.push(value); } } } } } } for &part_root in &partition_roots { if let Some(&_check_root) = behavior_root.get(&part_root) { panic!("Foo"); } } Ok(()) }