use assembly_fdb::mem::Database; use mapr::Mmap; use prettytable::{Cell as PCell, Row as PRow, Table as PTable}; use std::fs::File; use structopt::StructOpt; /// Shows all tables in an FDB file #[derive(StructOpt)] struct Options { /// A database file in FDB format file: String, } pub fn main() -> color_eyre::Result<()> { // Load the options let opt = Options::from_args(); assembly_core::time(|| { // load the file let file = File::open(&opt.file)?; let mmap = unsafe { Mmap::map(&file)? }; let buffer: &[u8] = &mmap; // create the database handle let db = Database::new(buffer); // prepare the output let mut count = 0; let mut output = PTable::new(); output.set_format(*prettytable::format::consts::FORMAT_NO_LINESEP_WITH_TITLE); output.set_titles(PRow::new(vec![PCell::new("Name")])); // loop through all tables let tables = db.tables()?; for table in tables.iter() { let table = table?; // get the name let name = table.name(); // add a row let fv = vec![PCell::new(&name)]; output.add_row(PRow::new(fv)); count += 1; } // print the table output.printstd(); // print the summary println!("Printed {} row(s)", count); Ok(()) }) }