use std::future::Future; use std::pin::Pin; use std::sync::{Arc, Mutex}; use std::thread; use std::time::{Duration, Instant}; use async_io::Timer; use futures_lite::{future, FutureExt, StreamExt}; fn spawn( f: impl Future + Send + 'static, ) -> impl Future + Send + 'static { let (s, r) = async_channel::bounded(1); thread::spawn(move || { future::block_on(async { s.send(f.await).await.ok(); }) }); Box::pin(async move { r.recv().await.unwrap() }) } #[test] fn smoke() { future::block_on(async { let start = Instant::now(); Timer::after(Duration::from_secs(1)).await; assert!(start.elapsed() >= Duration::from_secs(1)); }); } #[test] fn interval() { future::block_on(async { let period = Duration::from_secs(1); let jitter = Duration::from_millis(500); let start = Instant::now(); let mut timer = Timer::interval(period); timer.next().await; let elapsed = start.elapsed(); assert!(elapsed >= period && elapsed - period < jitter); timer.next().await; let elapsed = start.elapsed(); assert!(elapsed >= period * 2 && elapsed - period * 2 < jitter); }); } #[test] fn poll_across_tasks() { future::block_on(async { let start = Instant::now(); let (sender, receiver) = async_channel::bounded(1); let task1 = spawn(async move { let mut timer = Timer::after(Duration::from_secs(1)); async { (&mut timer).await; panic!("timer should not be ready") } .or(async {}) .await; sender.send(timer).await.ok(); }); let task2 = spawn(async move { let timer = receiver.recv().await.unwrap(); timer.await; }); task1.await; task2.await; assert!(start.elapsed() >= Duration::from_secs(1)); }); } #[test] fn set() { future::block_on(async { let start = Instant::now(); let timer = Arc::new(Mutex::new(Timer::after(Duration::from_secs(10)))); thread::spawn({ let timer = timer.clone(); move || { thread::sleep(Duration::from_secs(1)); timer.lock().unwrap().set_after(Duration::from_secs(2)); } }); future::poll_fn(|cx| Pin::new(&mut *timer.lock().unwrap()).poll(cx)).await; assert!(start.elapsed() >= Duration::from_secs(2)); assert!(start.elapsed() < Duration::from_secs(10)); }); }