# HID Gadget Emulation in Rust [![github](https://img.shields.io/badge/github-katyo/hidg--rs-8da0cb.svg?style=for-the-badge&logo=github)](https://github.com/katyo/hidg-rs) [![crate](https://img.shields.io/crates/v/async-std-hidg.svg?style=for-the-badge&color=fc8d62&logo=rust)](https://crates.io/crates/async-std-hidg) [![docs](https://img.shields.io/badge/docs.rs-async--std--hidg-66c2a5?style=for-the-badge&logo=data:image/svg+xml;base64,PHN2ZyByb2xlPSJpbWciIHhtbG5zPSJodHRwOi8vd3d3LnczLm9yZy8yMDAwL3N2ZyIgdmlld0JveD0iMCAwIDUxMiA1MTIiPjxwYXRoIGZpbGw9IiNmNWY1ZjUiIGQ9Ik00ODguNiAyNTAuMkwzOTIgMjE0VjEwNS41YzAtMTUtOS4zLTI4LjQtMjMuNC0zMy43bC0xMDAtMzcuNWMtOC4xLTMuMS0xNy4xLTMuMS0yNS4zIDBsLTEwMCAzNy41Yy0xNC4xIDUuMy0yMy40IDE4LjctMjMuNCAzMy43VjIxNGwtOTYuNiAzNi4yQzkuMyAyNTUuNSAwIDI2OC45IDAgMjgzLjlWMzk0YzAgMTMuNiA3LjcgMjYuMSAxOS45IDMyLjJsMTAwIDUwYzEwLjEgNS4xIDIyLjEgNS4xIDMyLjIgMGwxMDMuOS01MiAxMDMuOSA1MmMxMC4xIDUuMSAyMi4xIDUuMSAzMi4yIDBsMTAwLTUwYzEyLjItNi4xIDE5LjktMTguNiAxOS45LTMyLjJWMjgzLjljMC0xNS05LjMtMjguNC0yMy40LTMzLjd6TTM1OCAyMTQuOGwtODUgMzEuOXYtNjguMmw4NS0zN3Y3My4zek0xNTQgMTA0LjFsMTAyLTM4LjIgMTAyIDM4LjJ2LjZsLTEwMiA0MS40LTEwMi00MS40di0uNnptODQgMjkxLjFsLTg1IDQyLjV2LTc5LjFsODUtMzguOHY3NS40em0wLTExMmwtMTAyIDQxLjQtMTAyLTQxLjR2LS42bDEwMi0zOC4yIDEwMiAzOC4ydi42em0yNDAgMTEybC04NSA0Mi41di03OS4xbDg1LTM4Ljh2NzUuNHptMC0xMTJsLTEwMiA0MS40LTEwMi00MS40di0uNmwxMDItMzguMiAxMDIgMzguMnYuNnoiPjwvcGF0aD48L3N2Zz4K)](https://docs.rs/async-std-hidg) [![MIT](https://img.shields.io/badge/License-MIT-brightgreen.svg?style=for-the-badge)](https://opensource.org/licenses/MIT) [![CI](https://img.shields.io/github/actions/workflow/status/katyo/hidg-rs/ci.yml?branch=master&style=for-the-badge&logo=github-actions&logoColor=white)](https://github.com/katyo/hidg-rs/actions?query=workflow%3ARust) Rust crate for interfacing with Linux HID Gadget devices (/dev/hidgX). This crate supports [async-std](https://async.rs/) async runtime. Since all functionality is dependent on Linux function calls, this crate only compiles for Linux systems. ## Crates - [hidg-core](https://crates.io/crates/hidg-core) - core abstractions and low level interface (not for end users) - [hidg](https://crates.io/crates/hidg) - std interface which supports synchronous operation only - [tokio-hidg](https://crates.io/crates/tokio-hidg) - async interface for [tokio](https://tokio.rs/) adepts - **[async-std-hidg](https://crates.io/crates/async-std-hidg)** - async interface for [async-std](https://async.rs/) adepts ## Features - *fromstr* - implements [core::str::FromStr] implementation for some types - *display* - implements [std::fmt::Display] implementation for some types - *phf* - use [phf](https://crates.io/crates/phf) in [core::str::FromStr] trait implementations - *serde* - enables [serde](https://crates.io/crates/serde) support for some types - *keyboard* - enables keyboard class support - *mouse* - enables mouse class support ## Usage examples Keyboard input simulation: ```rust,no_run use async_std_hidg::{Class, Device, Keyboard, Key, Led, StateChange}; #[async_std::main] async fn main() -> std::io::Result<()> { let mut device = Device::::open("hidg0").await?; // open device // Create input report let mut input = Keyboard.input(); // Press left ctrl modifier input.press_key(Key::LeftCtrl); // Press key 'A' input.press_key(Key::A); // Print pressed keys println!("Keys: {:?}", input.pressed().collect::>()); // Send input report device.input(&input).await?; // Release left ctrl modifier input.release_key(Key::LeftCtrl); // Release key 'A' input.release_key(Key::A); // Send input report device.input(&input).await?; // Create output report let mut output = Keyboard.output(); // Receive output report device.output(&mut output).await?; // Print lit LEDs println!("LEDs: {:?}", output.lit().collect::>()); Ok(()) } ``` Mouse input simulation: ```rust,no_run use async_std_hidg::{Button, Class, Device, Mouse, StateChange, ValueChange}; #[async_std::main] async fn main() -> std::io::Result<()> { let mut device = Device::::open("hidg0").await?; // open device // Create input report let mut input = Mouse.input(); // Press primary button input.press_button(Button::Primary); // Set pointer coordinates input.change_pointer((150, 50), false); // Send input report device.input(&input).await?; // Move pointer relatively input.change_pointer((70, -30), true); // Print pressed buttons println!("Buttons: {:?}", input.pressed().collect::>()); // Release primary button input.release_button(Button::Primary); // Send input report device.input(&input).await?; Ok(()) } ```