# `auden` ## This is a very early WIP! ### Goals Yet another thing that looks like a real-time audio engine in Rust. - Spiritual successor to [rume](https:://github.com/nicochatzi/rume). - Runtime tooling provided by [aud](https://github.com/nicochatzi/aud). - On nightly for SIMD, Allocator API, in-place Arc-slice construction... ### Ideas - [ ] Static Audio Graphs - [ ] Dynamic Audio Graphs - [ ] Audio Graph threaded workload balancing - [ ] Work in `#[no_std]` - [ ] Work in Web / WASM - [ ] Provide higher-level constructs - [ ] Sample Pools - [ ] Plugin loading - [ ] State management with recoverable history