# Audeye
๐ ๐ป ๐๏ธAudio content visualization tool
![Demo](.github/images/audeye_0_2_0.gif) Audeye is a terminal tool to visualize audio content, written in Rust ## Features - wav / aif / flac / ogg-vorbis and many more (see : [libsndfile format compatibility v1.0.31](https://libsndfile.github.io/libsndfile/formats.html)) - mono / stereo / 5.1 / 7.1 ... (up to 9 channels) - Waveform peak & RMS visualizer - Spectrogram visualizer - Signal normalization - Zoom and move inside both visualizers - Metadata display ## Bindings - `space` : display bindings - `left arrow` / `right arrow` : navigate through panels - `j` / `k` : zoom out / in - `h` / `l` : move left / right - [`0`-`9`] : activate / deactivate display of the corresponding channel - `Esc` : reset channel layout ## CLI arguments - `-n` : normalize the audio signal before displaying it (not channel aware) - `--fft-window-size` - `--fft-window-type` : `hanning` / `hamming` / `blackman` / `uniform` - `--fft-overlap` - `--fft-db-threshold` : minimum energy level to consider (in dB) - `--fft-padding-type` : `zeros` / `loop` / `ramp` ### Paddings types The padding type determine how to fill the sides of each FFT window when at the very edges of the audio content - Zeros : fill with zeros - Ramp : fill with zeros and a small amplitude ramp to match the last/next sample - Loop : fill with the end/beginning of the audio file # Dependencies Audeye rely on Rust bindings to [libsndfile](https://github.com/libsndfile/libsndfile) ## Debian / Ubuntu ``` apt-get install libsndfile1-dev ``` # Installation ``` cargo install audeye ``` # Build 1. [Install Rust](https://www.rust-lang.org/tools/install) 2. Install [libsndfile](#dependencies) 2. Then run `cargo run