// Augmented Audio: Audio libraries and applications // Copyright (c) 2022 Pedro Tacla Yamada // // The MIT License (MIT) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. use audio_processor_dynamics::CompressorProcessor; use audio_processor_standalone::audio_processor_main; use augmented_audio_volume::amplitude_to_db; fn main() { let processor = CompressorProcessor::new(); processor.handle().set_threshold(-30.0); processor.handle().set_ratio(10.0); processor.handle().set_attack_ms(1.0); processor .handle() .set_make_up_gain(amplitude_to_db(0.25, 1.0)); audio_processor_main(processor); }