syntax = "proto3"; package atc.v1; message GetGameStateRequest {} message GetGameStateResponse { enum GameState { GAME_STATE_UNSPECIFIED = 0; GAME_STATE_READY = 1; GAME_STATE_RUNNING = 2; } GameState game_state = 1; } message StartGameRequest {} message StartGameResponse {} service GameService { rpc GetGameState(GetGameStateRequest) returns (GetGameStateResponse); rpc StartGame(StartGameRequest) returns (StartGameResponse); }