use avenger_glyphon::{ Attrs, Buffer, Color, Family, FontSystem, Metrics, Resolution, Shaping, SwashCache, TextArea, TextAtlas, TextBounds, TextRenderer, }; use wgpu::{ CommandEncoderDescriptor, CompositeAlphaMode, DeviceDescriptor, Features, Instance, InstanceDescriptor, Limits, LoadOp, MultisampleState, Operations, PresentMode, RenderPassColorAttachment, RenderPassDescriptor, RequestAdapterOptions, SurfaceConfiguration, TextureFormat, TextureUsages, TextureViewDescriptor, }; use winit::{ dpi::LogicalSize, event::{Event, WindowEvent}, event_loop::{ControlFlow, EventLoop}, window::WindowBuilder, }; fn main() { pollster::block_on(run()); } async fn run() { // Set up window let (width, height) = (800, 600); let event_loop = EventLoop::new(); let window = WindowBuilder::new() .with_inner_size(LogicalSize::new(width as f64, height as f64)) .with_title("glyphon hello world") .build(&event_loop) .unwrap(); let size = window.inner_size(); let scale_factor = window.scale_factor(); // Set up surface let instance = Instance::new(InstanceDescriptor::default()); let adapter = instance .request_adapter(&RequestAdapterOptions::default()) .await .unwrap(); let (device, queue) = adapter .request_device( &DeviceDescriptor { label: None, features: Features::empty(), limits: Limits::downlevel_defaults(), }, None, ) .await .unwrap(); let surface = unsafe { instance.create_surface(&window) }.expect("Create surface"); let swapchain_format = TextureFormat::Bgra8UnormSrgb; let mut config = SurfaceConfiguration { usage: TextureUsages::RENDER_ATTACHMENT, format: swapchain_format, width: size.width, height: size.height, present_mode: PresentMode::Fifo, alpha_mode: CompositeAlphaMode::Opaque, view_formats: vec![], }; surface.configure(&device, &config); // Set up text renderer let mut font_system = FontSystem::new(); let mut cache = SwashCache::new(); let mut atlas = TextAtlas::new(&device, &queue, swapchain_format); let mut text_renderer = TextRenderer::new(&mut atlas, &device, MultisampleState::default(), None); let mut buffer = Buffer::new(&mut font_system, Metrics::new(30.0, 42.0)); let physical_width = (width as f64 * scale_factor) as f32; let physical_height = (height as f64 * scale_factor) as f32; buffer.set_size(&mut font_system, physical_width, physical_height); buffer.set_text(&mut font_system, "Hello world! 👋\nThis is rendered with 🦅 glyphon 🦁\nThe text below should be partially clipped.\na b c d e f g h i j k l m n o p q r s t u v w x y z", Attrs::new().family(Family::SansSerif), Shaping::Advanced); buffer.shape_until_scroll(&mut font_system); event_loop.run(move |event, _, control_flow| { let _ = (&instance, &adapter); *control_flow = ControlFlow::Poll; match event { Event::WindowEvent { event: WindowEvent::Resized(size), .. } => { config.width = size.width; config.height = size.height; surface.configure(&device, &config); window.request_redraw(); } Event::RedrawRequested(_) => { text_renderer .prepare( &device, &queue, &mut font_system, &mut atlas, Resolution { width: config.width, height: config.height, }, [TextArea { buffer: &buffer, left: 200.0, top: 200.0, scale: 1.0, bounds: TextBounds { left: 0, top: 0, right: 600, bottom: 360, }, default_color: Color::rgb(255, 255, 255), angle: -30.0, rotation_origin: Some([200.0, 200.0]), }], &mut cache, ) .unwrap(); let frame = surface.get_current_texture().unwrap(); let view = frame.texture.create_view(&TextureViewDescriptor::default()); let mut encoder = device.create_command_encoder(&CommandEncoderDescriptor { label: None }); { let mut pass = encoder.begin_render_pass(&RenderPassDescriptor { label: None, color_attachments: &[Some(RenderPassColorAttachment { view: &view, resolve_target: None, ops: Operations { load: LoadOp::Clear(wgpu::Color::BLACK), store: wgpu::StoreOp::Store, }, })], depth_stencil_attachment: None, timestamp_writes: None, occlusion_query_set: None, }); text_renderer.render(&atlas, &mut pass).unwrap(); } queue.submit(Some(encoder.finish())); frame.present(); atlas.trim(); } Event::WindowEvent { event: WindowEvent::CloseRequested, .. } => *control_flow = ControlFlow::Exit, Event::MainEventsCleared => { window.request_redraw(); } _ => {} } }); }