# Copyright Jeron A. Lau 2017-2018. # Dual-licensed under either the MIT License or the Boost Software License, # Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at # https://www.boost.org/LICENSE_1_0.txt) # # XXXX X /5\——————/5\ XXXX X X # X X X XXX XXXX | 0 0 | X XXX XXXX XXXX X X X # X X X X X X X /"\| <> |/"\ X X X X X X X X # XXXX X X X X X \ \\_ ==== _// / X XX X X X X X X X # X X X X XXXX \_ _/ X X X X X X X X # X X XXX X / \ / \ XXXX X X XXXX XXXX X X # X \ / XX # --____________-- [package] name = "awi" version = "0.9.1" license = "MIT OR BSL-1.0" documentation = "https://docs.rs/awi" homepage = "https://github.com/AldaronLau/awi" repository = "https://github.com/AldaronLau/awi" readme = "README.md" description = "Create a window and handle it's input." keywords = ["window", "graphics", "interface", "native", "ffi"] categories = ["gui", "hardware-support", "os", "rendering"] [badges.maintenance] status = "deprecated" [dependencies] afi = "=0.8.0-pre0" stick = "0.4" # Vec3s and Mat4s ami = "0.13" libc = "0.2" # Runtime linking. dl_api = "0.2" # Pure Rust Vector Graphics Rendering # barg = { path = "../barg" } # Windows: Compiletime link to winapi [target.'cfg(target_os="windows")'.dependencies] winapi = { version = "0.3", features = ["winuser", "libloaderapi", "winerror", "minwindef", "errhandlingapi"] } [target.'cfg(target_arch="wasm32")'.dependencies] stdweb = "0.4" stdweb-derive = "0.4" [features] default = [] # ["checks"] # Un-comment for validation layers. checks = []