[package] name = "bae_rs" description = "The Broad Audio Engine presents the ability to process sounds and wav files for applications like video games and DAWs." readme = "README.md" repository = "https://github.com/ChylerDev/bae" license = "MIT" version = "0.13.2" # don't forget to fix version numbers in README.md documentation links authors = ["Chyler Morrison "] edition = "2018" keywords = ["audio","audio-processing"] categories = ["data-structures", "mathematics", "multimedia::audio"] # See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html [dependencies] lazy_static = "1" petgraph = "0.5" rand = "0.7" wav = "0.3" version-sync = "0.9" [badges] is-it-maintained-issue-resolution = { repository = "ChylerDev/BAE" } is-it-maintained-open-issues = { repository = "ChylerDev/BAE" } maintenance = { status = "actively-developed" } gitlab = { repository = "ChylerDev/bae_copy" }