[package] name = "benimator" version = "4.1.3" edition = "2021" rust-version = "1.60" authors = ["Jonathan Cornaz"] license = "Unlicense OR MIT" description = "A sprite animation library for rust game development" repository = "https://github.com/jcornaz/benimator" keywords = ["game", "gamedev", "anmiation"] categories = ["game-development"] [package.metadata.docs.rs] all-features = true [features] default = [] [dependencies] # Public dependencies (Present in the public API) serde = { version = "1.0.164", features = ["derive"], optional = true } [dev-dependencies] serde_yaml = { version = "0.9.22", default-features = false } rstest = { version = "0.17.0", default-features = false } bevy = { version = "0.10.1", default-features = false, features = ["bevy_asset", "bevy_winit", "bevy_render", "bevy_sprite", "bevy_core_pipeline", "png", "x11", "dynamic_linking"] } anyhow = "1.0.71" toml = "0.7.5" [build-dependencies] rustc_version = "0.4.0" [[example]] name = "bevy_with_asset_loader" required-features = ["serde"]