/***************************************************************** | | AP4 - Atom Factory | | Copyright 2002-2008 Axiomatic Systems, LLC | | | This file is part of Bento4/AP4 (MP4 Atom Processing Library). | | Unless you have obtained Bento4 under a difference license, | this version of Bento4 is Bento4|GPL. | Bento4|GPL is free software; you can redistribute it and/or modify | it under the terms of the GNU General Public License as published by | the Free Software Foundation; either version 2, or (at your option) | any later version. | | Bento4|GPL is distributed in the hope that it will be useful, | but WITHOUT ANY WARRANTY; without even the implied warranty of | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | GNU General Public License for more details. | | You should have received a copy of the GNU General Public License | along with Bento4|GPL; see the file COPYING. If not, write to the | Free Software Foundation, 59 Temple Place - Suite 330, Boston, MA | 02111-1307, USA. | ****************************************************************/ #ifndef _AP4_ATOM_FACTORY_H_ #define _AP4_ATOM_FACTORY_H_ /*---------------------------------------------------------------------- | includes +---------------------------------------------------------------------*/ #include "Ap4Types.h" #include "Ap4Atom.h" #include "Ap4Array.h" /*---------------------------------------------------------------------- | class references +---------------------------------------------------------------------*/ class AP4_ByteStream; /*---------------------------------------------------------------------- | AP4_AtomFactory +---------------------------------------------------------------------*/ class AP4_AtomFactory { public: // types class TypeHandler { public: virtual ~TypeHandler() {}; virtual AP4_Result CreateAtom(AP4_Atom::Type type, AP4_UI32 size, AP4_ByteStream& stream, AP4_Atom::Type context, AP4_Atom*& atom) = 0; }; // constructor AP4_AtomFactory() {} // destructor virtual ~AP4_AtomFactory(); // methods AP4_Result AddTypeHandler(TypeHandler* handler); AP4_Result RemoveTypeHandler(TypeHandler* handler); AP4_Result CreateAtomFromStream(AP4_ByteStream& stream, AP4_LargeSize& bytes_available, AP4_Atom*& atom); virtual AP4_Result CreateAtomFromStream(AP4_ByteStream& stream, AP4_UI32 type, AP4_UI32 size_32, AP4_UI64 size_64, AP4_Atom*& atom); AP4_Result CreateAtomFromStream(AP4_ByteStream& stream, AP4_Atom*& atom); AP4_Result CreateAtomsFromStream(AP4_ByteStream& stream, AP4_AtomParent& atoms); AP4_Result CreateAtomsFromStream(AP4_ByteStream& stream, AP4_LargeSize bytes_available, AP4_AtomParent& atoms); // context void PushContext(AP4_Atom::Type context); void PopContext(); AP4_Atom::Type GetContext(AP4_Ordinal depth=0); private: // members AP4_Array m_ContextStack; AP4_List m_TypeHandlers; }; /*---------------------------------------------------------------------- | AP4_DefaultAtomFactory +---------------------------------------------------------------------*/ class AP4_DefaultAtomFactory : public AP4_AtomFactory { public: // class members static AP4_DefaultAtomFactory Instance_; // constructor AP4_DefaultAtomFactory(); // this member is used to detect the situation where the // platform's code loader does not construct static C++ objects bool m_Initialized; AP4_Result Initialize(); }; #endif // _AP4_ATOM_FACTORY_H_