use crate::common::minimal_bevy_app; use bevy_atlas_loader::AtlasTexturePlugin; mod common; #[derive(Debug, PartialEq, Eq, Hash, Clone, Copy, strum::EnumVariantNames, strum::EnumString)] enum MyAtlasTextures { Pacman, } #[test] fn plugin_alone_wont_cause_panic() { let mut app = minimal_bevy_app(); app.add_plugin(AtlasTexturePlugin::::default()); // spin Bevy a few times... (0..100).for_each(|_| app.update()); }