# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO # # When uploading crates to the registry Cargo will automatically # "normalize" Cargo.toml files for maximal compatibility # with all versions of Cargo and also rewrite `path` dependencies # to registry (e.g., crates.io) dependencies. # # If you are reading this file be aware that the original Cargo.toml # will likely look very different (and much more reasonable). # See Cargo.toml.orig for the original contents. [package] edition = "2021" name = "bevy-kenney-assets" version = "0.1.0" build = false exclude = [ "assets/", "tools/", ".github/", "crates/", ] autobins = false autoexamples = false autotests = false autobenches = false description = "Use kenney spritesheets as texture atlases in Bevy" readme = "README.md" keywords = [ "game", "gamedev", "graphics", "bevy", ] license = "MIT OR Apache-2.0" repository = "https://github.com/rust-adventure/bevy-kenney-assets" [lib] name = "bevy_kenney_assets" path = "src/lib.rs" [[example]] name = "spritesheet_viewer" path = "examples/spritesheet_viewer.rs" [dependencies.bevy_app] version = "0.14" [dependencies.bevy_asset] version = "0.14" [dependencies.bevy_math] version = "0.14" [dependencies.bevy_reflect] version = "0.14" [dependencies.bevy_render] version = "0.14" [dependencies.bevy_sprite] version = "0.14" [dependencies.roxmltree] version = "0.20.0" [dependencies.thiserror] version = "1.0" [dev-dependencies.bevy] version = "0.14" [dev-dependencies.bevy_asset_loader] version = "0.21" features = ["2d"] [dev-dependencies.bevy_mod_picking] version = "0.20"