[package] name = "bevy-kenney-assets" version = "0.1.0" edition = "2021" description = "Use kenney spritesheets as texture atlases in Bevy" repository = "https://github.com/rust-adventure/bevy-kenney-assets" exclude = ["assets/", "tools/", ".github/", "crates/"] keywords = ["game", "gamedev", "graphics", "bevy"] license = "MIT OR Apache-2.0" [dependencies] roxmltree = "0.20.0" bevy_asset = "0.14" bevy_reflect = "0.14" bevy_sprite = "0.14" bevy_math = "0.14" bevy_app = "0.14" bevy_render = "0.14" thiserror = "1.0" [dev-dependencies] bevy_asset_loader = { version = "0.21", features = ["2d"] } bevy = "0.14" woodpecker_ui = { git = "https://github.com/StarArawn/woodpecker_ui.git", rev = "8e2d0d8" } bevy_mod_picking = "0.20" [patch.crates-io] bevy_mod_picking = { git = "https://github.com/StarArawn/bevy_mod_picking", branch = "main" } bevy_eventlistener = { git = "https://github.com/StarArawn/bevy_eventlistener", branch = "main" } bevy_vello = { git = "https://github.com/linebender/bevy_vello", rev = "7fe648ccb9766ecf2ef469f08c9f21093c3544e6" }