[workspace] resolver = "2" members = [] [package] name = "bevy-mutate-image" version = "0.1.0" authors = ["Johnny T. Vestergaard "] readme = "README.md" description = """ Create/update images/textures by manually drawing into them in your code. """ license = "MIT OR Apache-2.0" repository = "https://github.com/taurr/bevy-mutable-image" edition = "2021" categories = ["game-development", "graphics"] keywords = ["bevy", "image", "textures"] [features] default = [] [dependencies] bevy = { version = "0.8", default-features = false, features = ["bevy_asset","bevy_render"] } image = "0.24" [dev-dependencies] bevy = { version = "0.8", features = [] } # Enable only a small amount of optimization in debug mode [profile.dev] opt-level = 1 # Enable high optimizations for dependencies (incl. Bevy), but not for our code: [profile.dev.package."*"] opt-level = 3 [profile.release] lto = "thin"