# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO # # When uploading crates to the registry Cargo will automatically # "normalize" Cargo.toml files for maximal compatibility # with all versions of Cargo and also rewrite `path` dependencies # to registry (e.g., crates.io) dependencies. # # If you are reading this file be aware that the original Cargo.toml # will likely look very different (and much more reasonable). # See Cargo.toml.orig for the original contents. [package] edition = "2021" name = "bevy-persistent-windows" version = "0.6.1" authors = ["Umut Şahin "] build = false autobins = false autoexamples = false autotests = false autobenches = false description = "A Bevy plugin to easily create and manage windows that remember where they were." readme = "README.md" keywords = [ "gamedev", "bevy", "persistent", "window", ] categories = ["game-development"] license = "MIT OR Apache-2.0" repository = "https://github.com/umut-sahin/bevy-persistent-windows/" [package.metadata.docs.rs] features = ["library"] [lib] name = "bevy_persistent_windows" path = "src/lib.rs" [[example]] name = "controlling" path = "examples/controlling.rs" [[example]] name = "setup" path = "examples/setup.rs" [[example]] name = "spawning" path = "examples/spawning.rs" [dependencies.bevy] version = "0.14" features = ["serialize"] [dependencies.bevy-persistent] version = "0.6" [dependencies.serde] version = "1.0" features = ["derive"] [dependencies.winit] version = "0.30" default-features = false [dev-dependencies.bevy-persistent] version = "0.6" features = ["toml"] [dev-dependencies.dirs] version = "5.0" [features] default = [] library = ["bevy-persistent/library"]