[package] name = "bevy-persistent-windows" description = "A Bevy plugin to easily create and manage windows that remember where they were." categories = ["game-development"] keywords = ["gamedev", "bevy", "persistent", "window"] repository = "https://github.com/umut-sahin/bevy-persistent-windows/" version = "0.6.1" edition = "2021" license = "MIT OR Apache-2.0" authors = [ "Umut Şahin ", ] [dependencies] bevy = { version = "0.14", features = ["serialize"] } bevy-persistent = { version = "0.6" } serde = { version = "1.0", features = ["derive"] } winit = { version = "0.30", default-features = false } [dev-dependencies] dirs = { version = "5.0" } bevy-persistent = { version = "0.6", features = ["toml"] } [features] default = [] library = ["bevy-persistent/library"] [package.metadata.docs.rs] features = ["library"]