[package] name = "bevy-rrise" version = "0.2.1" edition = "2021" authors = ["David Taralla & Contributors to the Rrise project"] description = "A Wwise Bevy integration" repository = "https://github.com/dtaralla/bevy-rrise" documentation = "https://dtaralla.github.io/bevy-rrise/" readme = "README.md" keywords = ["library", "sound", "3D", "wwise"] categories = ["multimedia", "game-development"] license-file = "LICENSE" exclude = [ "/examples/WwiseProject/Originals", ] [dependencies] cc = { version = "1.0.73", optional = true } crossbeam-channel = "0.5" [dependencies.rrise] version = "0.2" [dependencies.tracing] version = "0.1" features = ["attributes"] [dependencies.bevy_easings] version = "0.9" optional = true [dependencies.rrise-headers] version = "0.2" optional = true [dependencies.bevy] version = "0.9" default-features = false features = ["bevy_asset"] [target.'cfg(windows)'.dependencies] raw-window-handle = "0.5.0" [target.'cfg(windows)'.dev-dependencies.bevy] version = "0.9" default-features = false features = ["bevy_winit", "bevy_gltf"] [target.'cfg(target_os = "linux")'.dev-dependencies.bevy] version = "0.9" default-features = false features = ["x11"] [[example]] name = "music_visualizer" required-features = ["cc", "bevy/render", "rrise-headers", "rrise/AkParametricEQFX"] [[example]] name = "doppler_drone" required-features = ["cc", "bevy/render", "bevy_easings", "rrise/AkParametricEQFX"]