[package] name = "bevy_2d_menu_mask_transition" description = "A Bevy plugin for creating smooth menu transitions with customizable masks." license = "MIT" version = "0.1.1" edition = "2021" repository = "https://github.com/Lan-Game-Studios/bevy-2d-menu-mask-transitions" homepage = "https://github.com/Lan-Game-Studios/bevy-2d-menu-mask-transitions" documentation = "https://docs.rs/bevy_2d_menu_mask_transition" readme = "README.md" keywords = [ "bevy", "plugin", "2d", "transitions", "menu", ] categories = ["game-engines", "graphics", "rendering"] exclude = ["assets/*", "docs/*"] # See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html # Enable a small amount of optimization in debug mode [profile.dev] opt-level = 1 # Enable high optimizations for dependencies (incl. Bevy), but not for our code: [profile.dev.package."*"] opt-level = 3 [dependencies] bevy_render = "0.14" bevy_ecs = "0.14" bevy_app = "0.14" bevy_asset = "0.14" bevy_time = "0.14" bevy_ui = "0.14" bevy_reflect = "0.14" bevy_window = "0.14" bevy_state = "0.14" bevy_utils = "0.14" bevy_hierarchy = "0.14" bevy_log = "0.14" [dev-dependencies] bevy = { version = "0.14", features = ["webp"] } [workspace.lints.clippy] type_complexity = "allow"