[package] name = "bevy_2dviewangle" version = "0.8.1" authors = ["Trung Do "] edition = "2021" license = "MIT OR Apache-2.0" repository = "https://gitlab.com/kimtinh/bevy-2dviewangle" keywords = ["bevy"] description = "Bevy plugin for easier to switch texture base on view angles" exclude = ["assets", "examples", ".cargo", "tests", "bevy-2dviewangle-macro"] categories = ["game-development"] [dependencies] bevy = { version = "0.14", features = ["bevy_asset", "bevy_pbr", "bevy_sprite"], default-features = false } bevy_2dviewangle_macro = { version = "0.5", path = "./bevy-2dviewangle-macro" } [features] default = ["2d", "3d", "state"] 3d = [] 2d = [] state = ["bevy/bevy_state"] [dev-dependencies] bevy = { version = "0.14", features = [ "bevy_asset", "bevy_pbr", "bevy_sprite", "tonemapping_luts", "png", "dynamic_linking", "bevy_winit", "wayland", ], default-features = false } bevy_sprite3d = "3.0" bevy_asset_loader = { version = "0.21", features = ["2d"] }