[package] name = "bevy_curvo" version = "0.1.4" edition = "2021" authors = ["Masatatsu Nakamura "] categories = ["rendering", "modeling"] description = "NURBS modeling plugin for Bevy" repository = "https://github.com/mattatz/bevy_curvo" homepage = "https://github.com/mattatz/bevy_curvo" keywords = ["bevy", "gamedev", "graphics", "modeling"] license = "MIT" readme = "README.md" [dependencies] anyhow = "1.0.81" nalgebra = { version = "0.32.5", features = [ "serde-serialize", "convert-glam025", ] } curvo = "0.1.4" [dependencies.bevy] default-features = false features = ["bevy_render"] version = "0.13.2" [dev-dependencies] bevy_infinite_grid = { version = "0.12" } bevy_normal_material = { version = "0.5.2" } bevy_panorbit_camera = { version = "0.17.0" } bevy_points = { version = "0.5.1" } bevy_mod_raycast = { version = "0.17.0" } bevy_egui = { version = "0.27.0" } bevy_transform_gizmo = { version = "0.11.0" } bevy_mod_picking = { version = "0.18.2", default-features = false } bevy-inspector-egui = { version = "0.24.0" } [features] default = [] # default = ["examples"] # for debug a example examples = [ "bevy/bevy_core_pipeline", "bevy/bevy_gizmos", "bevy/bevy_winit", "bevy/x11", # "bevy/webgpu" "bevy/webgl2", "bevy_normal_material/webgl" ] [[example]] name = "scene" required-features = ["examples"]