# bevy_dev [![crates.io](https://img.shields.io/crates/v/bevy_dev)](https://crates.io/crates/bevy_dev) [![docs.rs](https://docs.rs/bevy_dev/badge.svg)](https://docs.rs/bevy_dev) Dev tools for [Bevy Engine](https://bevyengine.org/). For faster prototyping. [![Showcase](/images/debug_camera/showcase.webp)](https://github.com/Vixenka/bevy_dev/assets/44348304/073d635c-3d58-4c36-8e01-8a8686f5060b) ### Features - [x] [Debug camera](/docs/features/debug_camera.md) - tool for getting another perspective to the scene, also known as fly camera. - [x] [Prototype material](/docs/features/prototype_material.md) - simple, metrically correct, PBR compatible and randomly painted mesh for better differentiation of prototype objects. ## Usage Add `DevPlugins` to Bevy's App. ```rust use bevy::prelude::*; use bevy_dev::prelude::*; #[bevy_main] fn main() { App::new() .add_plugins((DefaultPlugins, DevPlugins)) .run(); } ``` ## Bevy compability | bevy | bevy_dev | |--------|---------------| | 0.13.2 | 0.3 - 0.3.1 | | 0.13.0 | 0.2 | | 0.12.1 | 0.1 - 0.1.1 | Read more in the [changelog](/CHANGELOG.md). ## License bevy_dev is licensed under the [MIT](/LICENSE) license.