[package] name = "bevy_dolly" version = "0.0.4" authors = ["Black Phlox "] license = "MIT OR Apache-2.0" edition = "2021" readme = "README.md" repository = "https://github.com/BlackPhlox/bevy_dolly" documentation = "https://docs.rs/bevy_dolly" description = "The dolly abstraction layer for the bevy game framework" keywords = ["gamedev", "bevy", "camera", "fps", "3d"] categories = ["game-development", "game-engines"] exclude = ["assets/*", ".github/*"] [profile.dev] opt-level = 3 [lib] name = "bevy_dolly" [features] default = ["drivers", "helpers"] drivers = [] helpers = ["dep:leafwing-input-manager", "bevy/bevy_pbr"] [dependencies] bevy_math = "0.14" bevy_transform = "0.14" leafwing-input-manager = { version = "0.14", optional = true } [dependencies.bevy] version = "0.14" features = ["bevy_render", "bevy_asset"] default-features = false [dev-dependencies] leafwing-input-manager = "0.14" bevy-inspector-egui = "0.25" [dev-dependencies.bevy] version = "0.14" features = [ "bevy_core_pipeline", "bevy_asset", "bevy_scene", "bevy_pbr", "bevy_winit", "bevy_gltf", "bevy_sprite", "bevy_state", "png", "ktx2", "zstd", "tonemapping_luts", "bevy_gizmos", ] default-features = false [target.'cfg(target_os = "linux")'.dev-dependencies.bevy] version = "0.14" features = ["x11", "wayland"] default-features = false