[package] name = "bevy_firework" version = "0.5.0" edition = "2021" readme = "README.md" license = "MIT OR Apache-2.0" repository = "https://github.com/mbrea-c/bevy_firework" description = "CPU-driven, batch-rendered particle system for the Bevy game engine" keywords = ["bevy", "gamedev", "particles", "graphics"] resolver = "2" [dependencies] bevy = "0.14" bytemuck = "1.14.3" rand = "0.8.5" bevy_utilitarian = { version = "0.5" } avian3d = { version = "0.1", features = ["serialize"], optional = true } serde = { version = "1.0", features = ["derive"] } [features] default = ["physics_avian"] physics_avian = ["dep:avian3d"] [[example]] name = "collision" required-features = ["physics_avian"] [[example]] name = "stress_test" required-features = ["physics_avian"] [[example]] name = "stress_test_collision" required-features = ["physics_avian"]