[package] name = "bevy_flicker" version = "0.6.0" edition = "2021" license = "Unlicense" keywords = ["gamedev", "graphics", "bevy", "bevy_plugin"] categories = ["game-development"] authors = ["bilowik"] description = "An easy to use event-based system to apply brief overlays to sprites and meshes" repository = "https://github.com/bilowik/bevy_flicker" [dependencies] bevy_sprite = "0.14.0" bevy_pbr = "0.14.0" bevy_ecs = "0.14.0" bevy_math = "0.14.0" bevy_reflect = "0.14.0" bevy_time = "0.14.0" bevy_app = "0.14.0" bevy_render = "0.14.0" bevy_asset = "0.14.0" bevy_hierarchy = "0.14.0" bevy_log = "0.14.0" bevy_transform = "0.14.0" bevy_color = "0.14.0" [features] warnings = [] [dev-dependencies] bevy = "0.14.0"