# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO # # When uploading crates to the registry Cargo will automatically # "normalize" Cargo.toml files for maximal compatibility # with all versions of Cargo and also rewrite `path` dependencies # to registry (e.g., crates.io) dependencies. # # If you are reading this file be aware that the original Cargo.toml # will likely look very different (and much more reasonable). # See Cargo.toml.orig for the original contents. [package] edition = "2021" name = "bevy_fpc" version = "0.1.3" authors = ["Thomas 'Eternahl' ROLLIN"] exclude = ["/assets"] description = "First person controller plugin for the Bevy game-engine" readme = "README.md" keywords = [ "gamedev", "controller", "first-person", "bevy", "plugin", ] categories = [ "game-development", "game-engines", ] license = "Apache-2.0 OR MIT" repository = "https://codeberg.org/Eternahl/bevy_fpc" [profile.dev] opt-level = 1 [profile.dev.package."*"] opt-level = 3 [profile.release] codegen-units = 1 [[example]] name = "basic" [dependencies.bevy] version = "0.13" features = ["bevy_core_pipeline"] default-features = false [dependencies.bevy_fpc_core] version = "0.1" [dependencies.bevy_fpc_sprint] version = "0.1" optional = true [dependencies.bevy_rapier3d] version = "0.25" features = [ "dim3", "async-collider", ] default-features = false [dependencies.log] version = "0.4" [dev-dependencies.bevy] version = "0.13" features = [ "bevy_core_pipeline", "bevy_core_pipeline", "bevy_asset", "bevy_gltf", "bevy_scene", "bevy_winit", "bevy_render", "bevy_text", "bevy_ui", "default_font", "tonemapping_luts", ] default-features = false [dev-dependencies.bevy_rapier3d] version = "0.25" features = [ "dim3", "async-collider", "simd-stable", "debug-render", ] default-features = false [features] default = ["bevy_fpc_sprint"]