use bevy::prelude::*; use bevy_kira_audio::prelude::*; fn main() { App::new() .add_plugins((DefaultPlugins, AudioPlugin)) .add_systems(Startup, play_loop) .run(); } // `Audio` is an alias for `AudioChannel`, which is the default channel added by the audio plugin // See the `custom_channel` example to add your own audio channels fn play_loop(asset_server: Res, audio: Res