( texture: "textures/kenney/shards.png", animation_speed: (0.5,0.1), distortion_speed: (0.02,0.01), scroll_repeats: ( 3.0,3.0), distortion_amount: 0.02 , color: LinearRgba( red: 0.2, green: 0.3, blue: 0.2, alpha: 0.8 ), emissive: LinearRgba( red: 4.0, green: 0.3, blue: 70.0, alpha: 3.6 ) )