( texture: "textures/fx_fireskill/grad10_08.png", // masking_texture: Some( "textures/Noise_Mid.tga" ), masking_texture: Some( "textures/Gradient_Biolumin_03.png" ), animation_speed: (0.1,0.0), distortion_speed: (0.08,0.08), scroll_repeats: ( 6.0,1.0), distortion_amount: 0.02 , fresnel_power: None, color: LinearRgba( red: 0.2, green: 0.3, blue: 0.2, alpha: 0.8 ), emissive: LinearRgba( red: 4.0, green: 0.3, blue: 70.0, alpha: 3.6 ) )